C# Class GCXFormat.Scene.Node

Afficher le fichier Open project: Patapom/GodComplex

Méthodes publiques

Свойство Type Description
m_Children Node[]
m_Local2Parent float4x4
m_Owner Scene
m_Parent Node
m_Tag object
m_Type TYPE

Méthodes publiques

Méthode Description
Node ( Scene _Owner, FBX _Node ) : System
Node ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
Node ( Scene _Owner, idTech5Map _Map ) : System
Save ( BinaryWriter _W ) : void

Méthodes protégées

Méthode Description
ConvTech5 ( float3 V ) : float3
LoadSpecialized ( BinaryReader _R ) : void
SaveSpecialized ( BinaryWriter _W ) : void

Method Details

ConvTech5() protected static méthode

protected static ConvTech5 ( float3 V ) : float3
V float3
Résultat float3

LoadSpecialized() protected méthode

protected LoadSpecialized ( BinaryReader _R ) : void
_R System.IO.BinaryReader
Résultat void

Node() public méthode

public Node ( Scene _Owner, FBX _Node ) : System
_Owner Scene
_Node FBX
Résultat System

Node() public méthode

public Node ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
_Owner Scene
_Parent Node
_R System.IO.BinaryReader
Résultat System

Node() public méthode

public Node ( Scene _Owner, idTech5Map _Map ) : System
_Owner Scene
_Map idTech5Map
Résultat System

Save() public méthode

public Save ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

SaveSpecialized() protected méthode

protected SaveSpecialized ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

Property Details

m_Children public_oe property

public Node[] m_Children
Résultat Node[]

m_Local2Parent public_oe property

public float4x4 m_Local2Parent
Résultat float4x4

m_Owner public_oe property

public Scene,GCXFormat m_Owner
Résultat Scene

m_Parent public_oe property

public Node m_Parent
Résultat Node

m_Tag public_oe property

public object m_Tag
Résultat object

m_Type public_oe property

public TYPE m_Type
Résultat TYPE