Свойство | Type | Description | |
---|---|---|---|
cachePath | string |
Свойство | Type | Description |
---|
Méthode | Description | |
---|---|---|
Draw ( Fusion.GameTime gameTime, StereoEye stereoEye ) : void |
|
|
Initialize ( ) : void |
|
|
Load ( string path, Texture2D &texture ) : TexturePumpStatus |
|
|
LoadingFunction ( ) : void |
|
|
RemoveAllFailedTextures ( ) : void |
|
|
RemoveOldTextures ( ) : void |
|
|
TexturePump ( Game game ) : System |
Constructor
|
|
Update ( Fusion.GameTime gameTime ) : void |
|
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Disposes stuff
|
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Résultat | void |
public Draw ( Fusion.GameTime gameTime, StereoEye stereoEye ) : void | ||
gameTime | Fusion.GameTime | |
stereoEye | StereoEye | |
Résultat | void |
public Load ( string path, Texture2D &texture ) : TexturePumpStatus | ||
path | string | |
texture | Texture2D | |
Résultat | TexturePumpStatus |
public Update ( Fusion.GameTime gameTime ) : void | ||
gameTime | Fusion.GameTime | |
Résultat | void |