C# Class FairyGUI.CaptureCamera

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: fairygui/FairyGUI-unity Class Usage Examples

Méthodes publiques

Méthode Description
Capture ( DisplayObject target, RenderTexture texture, Vector2 offset ) : void

CheckMain ( ) : void

CreateRenderTexture ( int width, int height, bool stencilSupport ) : RenderTexture

OnEnable ( ) : void

Method Details

Capture() public static méthode

public static Capture ( DisplayObject target, RenderTexture texture, Vector2 offset ) : void
target DisplayObject
texture UnityEngine.RenderTexture
offset Vector2
Résultat void

CheckMain() public static méthode

public static CheckMain ( ) : void
Résultat void

CreateRenderTexture() public static méthode

public static CreateRenderTexture ( int width, int height, bool stencilSupport ) : RenderTexture
width int
height int
stencilSupport bool
Résultat UnityEngine.RenderTexture

OnEnable() public méthode

public OnEnable ( ) : void
Résultat void