Свойство | Type | Description | |
---|---|---|---|
ActiveObject | GameObject | ||
ActiveString | STR |
Свойство | Type | Description | |
---|---|---|---|
DownButton_Click | void | ||
InitializeComponent | void | ||
LanguageBox_SelectedIndexChanged | void | ||
NewButton_Click | void | ||
RemoveButton_Click | void | ||
SaveButton_Click | void | ||
StringBox_TextChanged | void | ||
StringList_SelectedIndexChanged | void | ||
UpButton_Click | void |
Méthode | Description | |
---|---|---|
STRResourceControl ( ) : System | ||
SetActiveObject ( GameObject obj ) : void | ||
SetActiveResource ( IffChunk chunk, GameIffResource res ) : void | ||
SetOBJDAttrs ( OBJDSelector selectors ) : void | ||
UpdateStrings ( ) : void |
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Méthode | Description | |
---|---|---|
DownButton_Click ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
LanguageBox_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
NewButton_Click ( object sender, EventArgs e ) : void | ||
RemoveButton_Click ( object sender, EventArgs e ) : void | ||
SaveButton_Click ( object sender, EventArgs e ) : void | ||
StringBox_TextChanged ( object sender, EventArgs e ) : void | ||
StringList_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
UpButton_Click ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public SetActiveObject ( GameObject obj ) : void | ||
obj | GameObject | |
Résultat | void |
public SetActiveResource ( IffChunk chunk, GameIffResource res ) : void | ||
chunk | IffChunk | |
res | GameIffResource | |
Résultat | void |
public SetOBJDAttrs ( OBJDSelector selectors ) : void | ||
selectors | OBJDSelector | |
Résultat | void |