Свойство | Type | Description | |
---|---|---|---|
ATTACK_RADIUS | float | ||
ATTACK_WAIT_TIME | int | ||
FULL_HEALTH | int | ||
RADIUS | float | ||
SPEED | float | ||
WATER_CAPACITY | int |
Méthode | Description | |
---|---|---|
Guard ( |
||
canSetTarget ( ) : bool | ||
render ( GraphicsDevice graphics, |
||
update ( ) : void |
public Guard ( |
||
gameState | ||
levelInfo | ||
modelLoader | ||
path | ||
uid | int | |
proj | ||
Résultat | System |
public render ( GraphicsDevice graphics, |
||
graphics | GraphicsDevice | |
camera | ||
sun | ||
Résultat | void |