Свойство | Type | Description | |
---|---|---|---|
Character | |||
HPRegen | |||
HelperObject | List |
||
IPC | Network.Servers.IPCServer | ||
LSList | Systems.SRX_Serverinfo>.Dictionary | ||
MAX_BUFFER | int | ||
MPRegen | |||
Objects | List |
||
PacketInformation | Decode | ||
Party | List |
||
Player | player | ||
ServerStartedTime | DateTime | ||
SitDown_HPMP_RegenTimer | Timer | ||
SpecialObjects | List |
||
Timer | _time | ||
WorldItem | List |
||
client | Client | ||
clients | aList |
||
grnd | Random | ||
lastPing | DateTime | ||
maxSlots | int | ||
rnd | Random |
Méthode | Description | |
---|---|---|
AddItem ( int itemid, short prob, byte slot, int id, int modelid ) : void | ||
AddMastery ( short masteryid, int newCharName ) : void | ||
AddRemoveBlues ( |
||
AlchemyCreateStone ( ) : void | ||
AlchemyElixirMain ( ) : void | ||
AlchemyElixirResponse ( ) : void | ||
AlchemyStoneMain ( ) : void | ||
AlchemyStoneResponse ( ) : void | ||
Angle ( ) : void | ||
BreakItem ( ) : void | ||
BuffAllClose ( ) : void | ||
CancelLeaveGame ( ) : void | ||
ChangeAbsorbMP_dgmp ( |
||
ChangeAtk_dru ( |
||
ChangeBlockingRatio_br ( |
||
ChangeCrit_cr ( |
||
ChangeCriticalParry_dcri ( |
||
ChangeDecAttkRate_thrd ( |
||
ChangeDefPower_defp ( |
||
ChangeHitRate_E2AH ( |
||
ChangeHitrate_hr ( |
||
ChangeInt_inti ( |
||
ChangeMaxHP_hpi ( |
||
ChangeMaxMP_mpi ( |
||
ChangeParry_er ( |
||
ChangeParry_terd ( |
||
ChangePhyAtk_E1SA ( |
||
ChangePhyAtk_E2SA ( |
||
ChangeRange_ru ( |
||
ChangeSpeed_hste ( |
||
ChangeStr_stri ( |
||
ChangeTargetHp_chcr ( |
||
ChangeTargetHp_cmcr ( |
||
Change_spda ( |
||
CharacterCheck ( string name ) : bool | ||
CharacterCheck ( byte buff ) : void | ||
CharacterListing ( |
||
CharacterScreen ( ) : void | ||
Chat ( ) : void | ||
CheckArmorType ( int FromItemID, int uid ) : bool | ||
CheckCharStats ( |
||
CheckDirectories ( ) : void | ||
CheckFile ( ) : void | ||
CheckGender ( int my_gender_db, int itemID ) : bool | ||
CheckGuildMemberAdd ( |
||
CheckItemLevel ( byte level, int itemID ) : bool | ||
CheckRace ( int raceinfo, int itemID ) : bool | ||
CheckServerExpired ( int seconds ) : void | ||
CheckSpawned ( List |
||
CleanUp ( |
||
ClosePet ( int petid, |
||
Connect ( ) : void | ||
DbUpdateStats ( ) : void | ||
DeBuffGetFreeSlot ( ) : byte | ||
DeSpawnMe ( ) : void | ||
Disconnect ( string type ) : void | ||
Dispose ( ) : void | ||
Doaction ( ) : void | ||
Emote ( ) : void | ||
EnterStall ( ) : void | ||
Event_callback ( object e ) : void | ||
Gameguide ( ) : void | ||
GetAmmoSlot ( |
||
GetBerserkOrb ( ) : void | ||
GetDegreeElements ( int itemid, |
||
GetEliteIds ( int ID ) : int[] | ||
GetFreeSlot ( ) : byte | ||
GetFreeSlotMax ( ) : byte | ||
GetGenderItem ( string itemname ) : int | ||
GetGuildPlayer ( int id ) : |
||
GetItemDegree ( System.Global item ) : int | ||
GetPartyInfo ( int id ) : |
||
GetPet ( int id ) : |
||
GetPlayer ( int id ) : |
||
GetPlayerItems ( |
||
GetPlayerMainid ( int id ) : |
||
GetPlayerName ( string name ) : |
||
GetServerByEndPoint ( string ip, int port ) : SRX_Serverinfo | ||
GetStoneFromTablet ( int itemid ) : int | ||
GetStonesDegree ( int itemid, |
||
GetStrongMobByLevel ( byte Level ) : int | ||
Getfreepotslot ( byte r ) : byte | ||
GrabPetSettings ( ) : void | ||
GuildDisband ( ) : void | ||
GuildLeave ( ) : void | ||
HPregen ( int time ) : void | ||
HandleEffect ( ) : void | ||
HandleGrabPet ( byte slot, int ItemID ) : void | ||
HandleItemChange ( int itemid, byte slot, byte target_slot ) : void | ||
HandlePotionLevel ( int hp ) : int | ||
HandleRegenZerk ( int style, int ItemID ) : void | ||
HandleSkinScroll ( int skinmodel, int itemid ) : void | ||
HandleSpecialBuff ( int skillid ) : void | ||
HandleSummon ( int scrollid ) : void | ||
HealHPMP ( |
||
HpregenCallback ( object e ) : void | ||
IngameLogin ( ) : void | ||
InsertInt ( ) : void | ||
InsertStr ( ) : void | ||
ItemAvatarEquip ( byte fromSlot, byte toSlot ) : void | ||
ItemAvatarUnEquip ( byte fromSlot, byte toSlot ) : void | ||
ItemEquiped ( System.Global item, byte slot ) : void | ||
ItemMove ( byte fromSlot, byte toSlot, short quantity ) : void | ||
ItemUnEquiped ( System.Global item ) : void | ||
JoinMerc ( ) : void | ||
KickFromGuild ( ) : void | ||
KickPlayer ( |
||
LeaveGame ( ) : void | ||
LeaveJob ( ) : void | ||
LeaveStall ( ) : void | ||
LoadBlues ( |
||
LoadBluesid ( int idinfo ) : void | ||
LoadGuildMemberIds ( int guildid, List |
||
LoadGuildMembers ( ) : void | ||
LoadPlayerGuildInfo ( bool logon ) : void | ||
LoadServers ( string serverFile, |
||
LoadUnions ( ) : void | ||
LoginUser ( string aID, string &aPass, DarkEmu_GameServer &aPlayer, bool localConnect ) : int | ||
MPregen ( int time ) : void | ||
MakeAlias ( ) : void | ||
Mastery_Skill_Up ( ) : void | ||
Mastery_Up ( ) : void | ||
MasteryupTimer ( int time ) : void | ||
MessageToMessagelong ( string asciiString ) : string | ||
MonsterCheck ( int id ) : bool | ||
MoveItemFromPet ( int itemid, byte f_slot, byte t_slot ) : void | ||
MoveItemToPet ( int itemid, byte f_slot, byte t_slot ) : void | ||
MovePetToPet ( int itemid, byte f_slot, byte t_slot, short info ) : void | ||
Movement ( ) : void | ||
MovementPet ( ) : void | ||
MovementSkillTimer ( int time ) : void | ||
Movement_CaveTeleport ( ) : void | ||
MpregenCallback ( object e ) : void | ||
ObjectAttackCheck ( ) : void | ||
ObjectDePlayerSpawn ( |
||
ObjectDeSpawnCheck ( ) : void | ||
ObjectPlayerSpawn ( |
||
ObjectSpawnCheck ( ) : void | ||
OpenTimer ( ) : void | ||
Patch ( ) : void | ||
Pet_PickupItem ( |
||
Ping ( ) : void |
This will send ping information if > 20 seconds meaning the client doesnt send ping connection we d/c user. To prevent cluttering of the server.
|
|
PingStop ( ) : void | ||
PingTimer ( ) : void | ||
PingTimerCallBack ( object e ) : void | ||
PlayerDataLoad ( ) : void | ||
Player_Attack_CallBack ( object e ) : void | ||
Player_Berserk_Down ( ) : void | ||
Player_Berserk_Up ( ) : void | ||
Player_Berserker_CallBack ( object e ) : void | ||
Player_Buff_CallBack ( object e ) : void | ||
Player_BuyItem ( byte selected_tab, byte selected_line, short buy_amount, int selected_npc_id ) : void | ||
Player_BuyPack ( ) : void | ||
Player_Casting_CallBack ( object e ) : void | ||
Player_Casting_CallBack_Check ( object e ) : void | ||
Player_DropGold ( ulong Gold ) : void | ||
Player_DropItem ( byte slot ) : void | ||
Player_Effect_CallBack ( object e ) : void | ||
Player_Jobequip_CallBack ( object e ) : void | ||
Player_Masteryup_Callback ( object e ) : void | ||
Player_Movement ( object e ) : void | ||
Player_MovementSkill_CallBack ( object e ) : void | ||
Player_NormalAttack_Callback ( object e ) : void | ||
Player_PickUp ( ) : void | ||
Player_PickUpItem ( ) : void | ||
Player_Pickup_CallBack ( object e ) : void | ||
Player_Potion_CallBack ( object e ) : void | ||
Player_Pvp_CallBack ( object e ) : void | ||
Player_Pvp_Callback ( object e ) : void | ||
Player_Repair_Callback ( object e ) : void | ||
Player_Scroll_CallBack ( object e ) : void | ||
Player_SellItem ( byte slot, short amount, int o_id ) : void | ||
Player_Sit_Callback ( object e ) : void | ||
Player_SkillCasting_CallBack ( object e ) : void | ||
Player_Skillup_Callback ( object e ) : void | ||
Player_SkyDrome ( object e ) : void | ||
Player_Up ( ) : void | ||
Player_Wait_CallBack ( object e ) : void | ||
Player_sWait_Attack_CallBack ( object e ) : void | ||
PrevJob ( ) : void | ||
PrivateMessageRespond ( byte type ) : byte[] | ||
Pvpsystem ( ) : void | ||
QuestionMark ( ) : void | ||
RandomType ( byte level, byte &Kat, bool party, byte &Agresif ) : byte | ||
RemoveMeFromGuildDisconnect ( guild g, character c ) : void | ||
RemoveOnDisconnect ( party p, Systems c ) : void | ||
Removebadchars ( string Charactername ) : string | ||
RenamePet ( ) : void | ||
RepairTimer ( int time ) : void | ||
RequestIcons ( ) : void | ||
SaveAttackPetExp ( ) : void | ||
SaveGuideInfo ( ) : void | ||
SaveMaster ( ) : void | ||
SavePlayerExperince ( ) : void | ||
SavePlayerHPMP ( ) : void | ||
SavePlayerInfo ( ) : void | ||
SaveSkill ( int skillid ) : void | ||
Send ( List |
||
Send ( byte buff ) : void | ||
SendAll ( byte buff ) : void | ||
SetHpUp ( int amount ) : void | ||
SetMpUp ( int amount ) : void | ||
SetSilk ( int id ) : int | ||
SetStat ( ) : void | ||
SetWaitTime ( character c ) : void | ||
SitDownCallback ( object e ) : void | ||
SkillAdd_Properties ( Systems Target, string PropertiesName, bool UpdatePacket, byte slot = 255, int skillid = -1 ) : bool | ||
SkillBuffEnd ( byte b ) : void | ||
SkillBuffGetFreeSlot ( ) : byte | ||
SkillGetOpened ( int SkillID ) : bool | ||
SkillGetSameBuff ( int SkillID ) : bool | ||
SkillUpTimer ( int time ) : void | ||
SpecialBuff ( int skillID ) : void | ||
StallBuy ( ) : void | ||
StallClose ( ) : void | ||
StallDeco ( int itemid, byte slot ) : void | ||
StallMain ( ) : void | ||
StallOpen ( ) : void | ||
StartAlchemyElixirResponse ( object e ) : void | ||
StartAlchemyStoneResponse ( object e ) : void | ||
StartAttackTimer ( int time ) : void | ||
StartBerserkerTimer ( int time ) : void | ||
StartBuffTimer ( int time, byte b_index ) : void | ||
StartBuffWait ( int time ) : void | ||
StartCastingTimer ( int time, object list ) : void | ||
StartEffectTimer ( int time, byte e_index ) : void | ||
StartEventTimer ( int time ) : void | ||
StartJobEquipTimer ( int time ) : void | ||
StartMovementTimer ( int perTime ) : void | ||
StartNormalAttTimer ( int time ) : void | ||
StartPickupTimer ( int time ) : void | ||
StartPotionTimer ( int time, object e, ushort i ) : void | ||
StartPvpTimer ( int time ) : void | ||
StartPvpTimer ( int time, byte pvptype ) : void | ||
StartScrollTimer ( int time ) : void | ||
StartSitDownTimer ( ) : void | ||
StartSitTimer ( int time ) : void | ||
StartSkillCastingTimer ( int time, object list ) : void | ||
StartSkyDromeTimer ( int perTime ) : void | ||
StartSpeedPotTimer ( int time ) : void | ||
StartWaitingTimer ( int time ) : void | ||
StartsWaitTimer ( int time, targetObject t, int p_dmg, byte status ) : void | ||
StopAttackTimer ( ) : void | ||
StopBerserkTimer ( ) : void | ||
StopEffectTimer ( byte e_index ) : void | ||
StopHPRegen ( ) : void | ||
StopMPRegen ( ) : void | ||
StopMovement ( int perTime ) : void | ||
StopMovementTimer ( ) : void | ||
StopPickUpTimer ( ) : void | ||
StopPvpTimer ( ) : void | ||
StopScrollTimer ( ) : void | ||
StopSitDownTimer ( ) : void | ||
StopSkillTimer ( ) : void | ||
StopSkyDromeTimer ( ) : void | ||
Stop_Movement ( object e ) : void | ||
Systems ( ) : System | ||
Systems ( Client s ) : System | ||
UnSummonPet ( ) : void | ||
UnSummonPetLogoff ( int petid ) : void | ||
UpdateHp ( ) : void | ||
UpdateIntelligenceInfo ( sbyte amount ) : void | ||
UpdateIntelligenceMinus ( sbyte amount ) : void | ||
UpdateMp ( ) : void | ||
UpdateServerInfo ( ) : void | ||
UpdateServerInfo ( byte bStatus ) : void | ||
UpdateStrengthInfo ( sbyte amount ) : void | ||
UpdateStrengthMinus ( sbyte amount ) : void | ||
UpdateXY ( ) : void | ||
aRound ( bool &b, float &x, float &y ) : bool | ||
aRound ( double &x, double &y, byte oran ) : void | ||
aRound ( float &x, float &y, byte oran ) : void | ||
cRound ( bool b ) : bool | ||
checkSameChar ( string name, int id ) : void | ||
gmCommands ( string text ) : void | ||
oPCode ( Decode de ) : void | ||
sendnoticecon ( int type, int id, string text, string name ) : byte[] |
Méthode | Description | |
---|---|---|
Close_NPC ( ) : void | ||
HandleClosePet ( ) : void | ||
HandleWareHouse ( int itemid ) : void | ||
Open_NPC ( ) : void | ||
Open_Warehouse ( ) : void | ||
Pet_SetNewSpeed ( ) : void | ||
Save ( ) : void | ||
SaveGold ( ) : void | ||
SaveGuildGold ( ) : void | ||
SavePlace ( ) : void | ||
SavePlayerPosition ( ) : void | ||
SavePlayerReturn ( ) : void | ||
SetBalance ( ) : void |
Méthode | Description | |
---|---|---|
ActionAttack ( ) : void | ||
ActionGetObject ( int &found, byte max, float ox, float oy, int objectid, byte metre ) : byte | ||
ActionMain ( ) : void | ||
ActionNormalAttack ( ) : void | ||
ActionSkill ( ) : void | ||
ActionSkillAttack ( ) : void | ||
AmountControl ( ) : void | ||
BuffAdd ( ) : bool | ||
BuffDelete ( byte b_index ) : void | ||
CharacterCreate ( ) : void | ||
CharacterDelete ( ) : void | ||
CharacterJobInfo ( ) : void | ||
CharacterJobPick ( byte buff ) : void | ||
CharacterRequest ( ) : void | ||
CharacterRestore ( ) : void | ||
ConvertToHex ( string asciiString ) : string | ||
ConvertToItem ( int id, byte slots, short amount, byte index ) : |
||
CreateFormedParty ( ) : void | ||
DeleteFormedParty ( int partynetid ) : void | ||
DonateGP ( ) : void | ||
Exchange_Accept ( ) : void | ||
Exchange_Approve ( ) : void | ||
Exchange_Close ( ) : void | ||
Exchange_Request ( ) : void | ||
ForgottenWorld ( int itemid ) : void | ||
FormedResponse ( ) : void | ||
FriendAdd ( ) : void | ||
FriendAddResponse ( ) : void | ||
FriendGroup ( string type ) : void | ||
FriendRemoval ( ) : void | ||
GM ( ) : void | ||
GM_BAN ( string name ) : void | ||
GM_BLOCKLOGOUT ( string name, byte type ) : void | ||
GM_CLEARINVEN ( ) : void | ||
GM_GOUSER ( string name ) : void | ||
GM_INVINCIBLE ( ) : void | ||
GM_INVISIBLE ( ) : void | ||
GM_LIENAME ( string name ) : void | ||
GM_LOADMONSTER ( int model, byte type, byte type2 ) : void | ||
GM_MAKEITEM ( int itemID, int itemPlus ) : void | ||
GM_MOBKILL ( int id, ushort type ) : void | ||
GM_RECALLUSER ( string name ) : void | ||
GM_SKILL ( ) : void | ||
GM_SPAWN_UNIQUE ( ) : void | ||
GM_TOTOWN ( string name ) : void | ||
GM_TRANSFORM ( string model ) : void | ||
GM_WEATHER ( int amount, int type ) : void | ||
GM_WP ( byte xSec, byte ySec, float x, float z, float y ) : void | ||
GM_ZOE ( int model, byte count ) : void | ||
GetCheckFreeSlot ( List |
||
GetFriendsList ( ) : void | ||
GetGroupId ( int playerid ) : short | ||
GetGroupName ( int playerid, short groupid ) : string | ||
GetGuildData ( ) : void | ||
GetItem ( uint id, byte slot, int type ) : |
||
GetObject ( int id ) : |
||
GetObjects ( int id ) : object | ||
GetPartyleader ( int id ) : int | ||
GetPlayerid ( int id ) : |
||
GetPlayers ( int id ) : |
||
GetUpdateSlot ( System.Global item, byte toSlot, int toItemID, short quantity ) : void | ||
GetWorldItem ( int id ) : |
||
GuildCreate ( ) : void | ||
GuildInvite ( ) : void | ||
GuildMessage ( ) : void | ||
GuildPermissions ( ) : void | ||
GuildPromote ( ) : void | ||
GuildStorage ( ) : void | ||
GuildStorage2 ( ) : void | ||
GuildStorageClose ( ) : void | ||
GuildTitle ( ) : void | ||
GuildTransferLeaderShip ( ) : void | ||
GuildWarGold ( ) : void | ||
Handle ( ) : void | ||
HandleAttackPet ( byte slot, int ItemID ) : void | ||
HandleBalloon ( byte slot, int ItemID ) : void | ||
HandleHorseScroll ( int ItemID ) : bool | ||
HandleInventoryExp ( int ItemID ) : void | ||
HandleJobTransport ( int ItemID ) : bool | ||
HandlePotion ( byte type, int ItemID ) : void | ||
HandlePremiumType ( int ItemID ) : void | ||
HandleRegisterIcon ( ) : void | ||
HandleRepair ( byte slot, int itemid ) : void | ||
HandleReturnScroll ( int ItemID ) : void | ||
HandleReverse ( int itemid, byte select, int objectlocationid ) : void | ||
HandleSpecialTrans ( int ItemID ) : bool | ||
HandleThiefScroll ( int ItemID ) : void | ||
HandleUpdateSlot ( byte slot, System.Global item, int packet ) : void | ||
HandleUpdateSlotChange ( byte slot, System.Global item, int packet ) : void | ||
HandleUpdateSlotn ( byte slot, System.Global item, int packet ) : void | ||
HonorRank ( ) : void | ||
InGameSuccess ( ) : void | ||
ItemCheckArrow ( ) : bool | ||
ItemExchangeGold ( long gold ) : void | ||
ItemMain ( ) : void | ||
ItemMallWeb ( ) : void | ||
ItemMoveExchangeToInv ( byte f_slot ) : void | ||
ItemMoveInStorage ( byte fromSlot, byte toSlot, short quantity ) : void | ||
ItemMoveToExhangePage ( byte f_slot ) : void | ||
ItemStorageBox ( ) : void | ||
ItemStorageBoxLog ( ) : void | ||
ItemUpdateAmount ( System.Global sItem, int owner ) : void | ||
JoinFormedParty ( ) : void | ||
LeaveParty ( ) : void | ||
ListPartyMatching ( List |
||
LoadGrabPet ( ) : void | ||
LoadJobData ( ) : void | ||
LoadMessage ( ) : void | ||
LoadTicket ( |
||
LoadTransport ( ) : void | ||
LoadWeather ( ) : void | ||
MainSkill_Attack ( List |
||
MasteryGet ( int id ) : byte | ||
MasteryGetPower ( int SkillID ) : byte | ||
MonsterMasks ( int itemid, byte slot ) : void | ||
MovementSkill ( PacketReader Reader ) : void | ||
NormalRequest ( ) : void | ||
PartyAddmembers ( ) : void | ||
PartyBan ( ) : void | ||
PetSkill ( int skillid, |
||
PkPlayer ( ) : void | ||
Player_BuyItemFromMall ( byte type1, byte type2, byte type3, byte type4, byte type5, string itemname ) : void | ||
Player_GiveGoldW ( byte type, long gold ) : void | ||
Player_MoveItemToStorage ( byte f_slot, byte t_slot, int o_id ) : void | ||
Player_MoveStorageItemToInv ( byte f_slot, byte t_slot, int o_id ) : void | ||
Player_TakeGoldW ( byte type, long gold ) : void | ||
Player_Trace ( int targetid ) : void | ||
PrivateMessage ( ) : void | ||
PrivateMessageDelete ( ) : void | ||
PrivateMessageOpen ( ) : void | ||
PrivateMessageSend ( ) : void | ||
RankList ( ) : void | ||
RenameParty ( ) : void | ||
Request ( ) : void | ||
SelectObject ( ) : void | ||
SkillBuff ( ) : void | ||
SkillBuffCasting ( List |
||
SkillDelete_Properties ( Systems Target, string PropertiesName, bool UpdatePacket, byte slot = 255, int skillid = -1 ) : bool | ||
SkillGetBuffIndex ( int SkillID ) : byte | ||
SkillMain ( byte type, PacketReader Reader ) : void | ||
StartSkill ( ) : void | ||
StopTimers ( ) : void | ||
TeleportCave ( int number ) : void | ||
Teleport_Data ( ) : void | ||
Teleport_Start ( ) : void | ||
Teleport_UpdateXYZ ( byte number ) : void | ||
UpdateGP ( ) : void | ||
unionapply ( ) : void |
public AddItem ( int itemid, short prob, byte slot, int id, int modelid ) : void | ||
itemid | int | |
prob | short | |
slot | byte | |
id | int | |
modelid | int | |
Résultat | void |
public AddMastery ( short masteryid, int newCharName ) : void | ||
masteryid | short | |
newCharName | int | |
Résultat | void |
public AddRemoveBlues ( |
||
ch | ||
item | System.Global | |
add | bool | |
Résultat | void |
public ChangeAbsorbMP_dgmp ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeAtk_dru ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeBlockingRatio_br ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeCrit_cr ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeCriticalParry_dcri ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeDecAttkRate_thrd ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeDefPower_defp ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeHitRate_E2AH ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeHitrate_hr ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeInt_inti ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeMaxHP_hpi ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeMaxMP_mpi ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeParry_er ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeParry_terd ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangePhyAtk_E1SA ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangePhyAtk_E2SA ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeRange_ru ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeSpeed_hste ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeStr_stri ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeTargetHp_chcr ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ChangeTargetHp_cmcr ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public Change_spda ( |
||
Target | ||
slot | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public CharacterCheck ( string name ) : bool | ||
name | string | |
Résultat | bool |
public static CharacterListing ( |
||
p | ||
Résultat | byte[] |
public static CheckArmorType ( int FromItemID, int uid ) : bool | ||
FromItemID | int | |
uid | int | |
Résultat | bool |
public CheckCharStats ( |
||
ch | ||
Résultat | void |
public static CheckGender ( int my_gender_db, int itemID ) : bool | ||
my_gender_db | int | |
itemID | int | |
Résultat | bool |
public static CheckGuildMemberAdd ( |
||
c | ||
Résultat | bool |
public static CheckItemLevel ( byte level, int itemID ) : bool | ||
level | byte | |
itemID | int | |
Résultat | bool |
public static CheckRace ( int raceinfo, int itemID ) : bool | ||
raceinfo | int | |
itemID | int | |
Résultat | bool |
public static CheckServerExpired ( int seconds ) : void | ||
seconds | int | |
Résultat | void |
public static CheckSpawned ( List |
||
Spawn | List |
|
id | int | |
Résultat | bool |
public ClosePet ( int petid, |
||
petid | int | |
o | ||
Résultat | void |
public static GetAmmoSlot ( |
||
ch | ||
Résultat | byte |
public GetDegreeElements ( int itemid, |
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itemid | int | |
c | ||
Résultat | List |
public static GetEliteIds ( int ID ) : int[] | ||
ID | int | |
Résultat | int[] |
public GetGenderItem ( string itemname ) : int | ||
itemname | string | |
Résultat | int |
public static GetGuildPlayer ( int id ) : |
||
id | int | |
Résultat |
public GetItemDegree ( System.Global item ) : int | ||
item | System.Global | |
Résultat | int |
public static GetPartyInfo ( int id ) : |
||
id | int | |
Résultat |
public static GetPlayer ( int id ) : |
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id | int | |
Résultat |
public static GetPlayerItems ( |
||
c | ||
Résultat | List |
public static GetPlayerMainid ( int id ) : |
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id | int | |
Résultat |
public static GetPlayerName ( string name ) : |
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name | string | |
Résultat |
public static GetServerByEndPoint ( string ip, int port ) : SRX_Serverinfo | ||
ip | string | |
port | int | |
Résultat | SRX_Serverinfo |
public GetStoneFromTablet ( int itemid ) : int | ||
itemid | int | |
Résultat | int |
public GetStonesDegree ( int itemid, |
||
itemid | int | |
c | ||
Résultat | List |
public GetStrongMobByLevel ( byte Level ) : int | ||
Level | byte | |
Résultat | int |
public static Getfreepotslot ( byte r ) : byte | ||
r | byte | |
Résultat | byte |
public HandleGrabPet ( byte slot, int ItemID ) : void | ||
slot | byte | |
ItemID | int | |
Résultat | void |
public HandleItemChange ( int itemid, byte slot, byte target_slot ) : void | ||
itemid | int | |
slot | byte | |
target_slot | byte | |
Résultat | void |
public static HandlePotionLevel ( int hp ) : int | ||
hp | int | |
Résultat | int |
public HandleRegenZerk ( int style, int ItemID ) : void | ||
style | int | |
ItemID | int | |
Résultat | void |
public HandleSkinScroll ( int skinmodel, int itemid ) : void | ||
skinmodel | int | |
itemid | int | |
Résultat | void |
public HandleSpecialBuff ( int skillid ) : void | ||
skillid | int | |
Résultat | void |
public HandleSummon ( int scrollid ) : void | ||
scrollid | int | |
Résultat | void |
protected HandleWareHouse ( int itemid ) : void | ||
itemid | int | |
Résultat | void |
public static HealHPMP ( |
||
Target | ||
slot | int | |
skillid | int | |
delete | bool | |
UpdatePacket | bool | |
Résultat | void |
public ItemAvatarEquip ( byte fromSlot, byte toSlot ) : void | ||
fromSlot | byte | |
toSlot | byte | |
Résultat | void |
public ItemAvatarUnEquip ( byte fromSlot, byte toSlot ) : void | ||
fromSlot | byte | |
toSlot | byte | |
Résultat | void |
public ItemEquiped ( System.Global item, byte slot ) : void | ||
item | System.Global | |
slot | byte | |
Résultat | void |
public ItemMove ( byte fromSlot, byte toSlot, short quantity ) : void | ||
fromSlot | byte | |
toSlot | byte | |
quantity | short | |
Résultat | void |
public ItemUnEquiped ( System.Global item ) : void | ||
item | System.Global | |
Résultat | void |
public KickPlayer ( |
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Target | ||
Résultat | void |
public static LoadBlues ( |
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c | ||
Résultat | void |
public static LoadBluesid ( int idinfo ) : void | ||
idinfo | int | |
Résultat | void |
public LoadGuildMemberIds ( int guildid, List |
||
guildid | int | |
MemberIDs | List |
|
Résultat | void |
public LoadPlayerGuildInfo ( bool logon ) : void | ||
logon | bool | |
Résultat | void |
public static LoadServers ( string serverFile, |
||
serverFile | string | |
defaultPort | ||
Résultat | int |
public static LoginUser ( string aID, string &aPass, DarkEmu_GameServer &aPlayer, bool localConnect ) : int | ||
aID | string | |
aPass | string | |
aPlayer | DarkEmu_GameServer | |
localConnect | bool | |
Résultat | int |
public MessageToMessagelong ( string asciiString ) : string | ||
asciiString | string | |
Résultat | string |
public MoveItemFromPet ( int itemid, byte f_slot, byte t_slot ) : void | ||
itemid | int | |
f_slot | byte | |
t_slot | byte | |
Résultat | void |
public MoveItemToPet ( int itemid, byte f_slot, byte t_slot ) : void | ||
itemid | int | |
f_slot | byte | |
t_slot | byte | |
Résultat | void |
public MovePetToPet ( int itemid, byte f_slot, byte t_slot, short info ) : void | ||
itemid | int | |
f_slot | byte | |
t_slot | byte | |
info | short | |
Résultat | void |
public MovementSkillTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public ObjectDePlayerSpawn ( |
||
s | ||
Résultat | void |
public ObjectPlayerSpawn ( |
||
s | ||
Résultat | void |
public Pet_PickupItem ( |
||
item | ||
Résultat | void |
public PingTimerCallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Attack_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Berserker_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Buff_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_BuyItem ( byte selected_tab, byte selected_line, short buy_amount, int selected_npc_id ) : void | ||
selected_tab | byte | |
selected_line | byte | |
buy_amount | short | |
selected_npc_id | int | |
Résultat | void |
public Player_Casting_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Casting_CallBack_Check ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_DropGold ( ulong Gold ) : void | ||
Gold | ulong | |
Résultat | void |
public Player_DropItem ( byte slot ) : void | ||
slot | byte | |
Résultat | void |
public Player_Effect_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Jobequip_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Masteryup_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_MovementSkill_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_NormalAttack_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Pickup_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Potion_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Pvp_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Pvp_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Repair_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Scroll_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_SellItem ( byte slot, short amount, int o_id ) : void | ||
slot | byte | |
amount | short | |
o_id | int | |
Résultat | void |
public Player_Sit_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_SkillCasting_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Skillup_Callback ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_Wait_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public Player_sWait_Attack_CallBack ( object e ) : void | ||
e | object | |
Résultat | void |
public static PrivateMessageRespond ( byte type ) : byte[] | ||
type | byte | |
Résultat | byte[] |
public static RandomType ( byte level, byte &Kat, bool party, byte &Agresif ) : byte | ||
level | byte | |
Kat | byte | |
party | bool | |
Agresif | byte | |
Résultat | byte |
public RemoveMeFromGuildDisconnect ( guild g, character c ) : void | ||
g | guild | |
c | character | |
Résultat | void |
public static RemoveOnDisconnect ( party p, Systems c ) : void | ||
p | party | |
c | Systems | |
Résultat | void |
public static Removebadchars ( string Charactername ) : string | ||
Charactername | string | |
Résultat | string |
public SkillAdd_Properties ( Systems Target, string PropertiesName, bool UpdatePacket, byte slot = 255, int skillid = -1 ) : bool | ||
Target | Systems | |
PropertiesName | string | |
UpdatePacket | bool | |
slot | byte | |
skillid | int | |
Résultat | bool |
public SkillGetOpened ( int SkillID ) : bool | ||
SkillID | int | |
Résultat | bool |
public SkillGetSameBuff ( int SkillID ) : bool | ||
SkillID | int | |
Résultat | bool |
public StallDeco ( int itemid, byte slot ) : void | ||
itemid | int | |
slot | byte | |
Résultat | void |
public StartAlchemyElixirResponse ( object e ) : void | ||
e | object | |
Résultat | void |
public StartAlchemyStoneResponse ( object e ) : void | ||
e | object | |
Résultat | void |
public StartAttackTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartBerserkerTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartBuffTimer ( int time, byte b_index ) : void | ||
time | int | |
b_index | byte | |
Résultat | void |
public StartCastingTimer ( int time, object list ) : void | ||
time | int | |
list | object | |
Résultat | void |
public StartEffectTimer ( int time, byte e_index ) : void | ||
time | int | |
e_index | byte | |
Résultat | void |
public StartJobEquipTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartMovementTimer ( int perTime ) : void | ||
perTime | int | |
Résultat | void |
public StartNormalAttTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartPickupTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartPotionTimer ( int time, object e, ushort i ) : void | ||
time | int | |
e | object | |
i | ushort | |
Résultat | void |
public StartPvpTimer ( int time, byte pvptype ) : void | ||
time | int | |
pvptype | byte | |
Résultat | void |
public StartScrollTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartSkillCastingTimer ( int time, object list ) : void | ||
time | int | |
list | object | |
Résultat | void |
public StartSkyDromeTimer ( int perTime ) : void | ||
perTime | int | |
Résultat | void |
public StartSpeedPotTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartWaitingTimer ( int time ) : void | ||
time | int | |
Résultat | void |
public StartsWaitTimer ( int time, targetObject t, int p_dmg, byte status ) : void | ||
time | int | |
t | targetObject | |
p_dmg | int | |
status | byte | |
Résultat | void |
public StopEffectTimer ( byte e_index ) : void | ||
e_index | byte | |
Résultat | void |
public UnSummonPetLogoff ( int petid ) : void | ||
petid | int | |
Résultat | void |
public UpdateIntelligenceInfo ( sbyte amount ) : void | ||
amount | sbyte | |
Résultat | void |
public UpdateIntelligenceMinus ( sbyte amount ) : void | ||
amount | sbyte | |
Résultat | void |
public static UpdateServerInfo ( byte bStatus ) : void | ||
bStatus | byte | |
Résultat | void |
public UpdateStrengthInfo ( sbyte amount ) : void | ||
amount | sbyte | |
Résultat | void |
public UpdateStrengthMinus ( sbyte amount ) : void | ||
amount | sbyte | |
Résultat | void |
public static aRound ( bool &b, float &x, float &y ) : bool | ||
b | bool | |
x | float | |
y | float | |
Résultat | bool |
public static aRound ( double &x, double &y, byte oran ) : void | ||
x | double | |
y | double | |
oran | byte | |
Résultat | void |
public static aRound ( float &x, float &y, byte oran ) : void | ||
x | float | |
y | float | |
oran | byte | |
Résultat | void |
public checkSameChar ( string name, int id ) : void | ||
name | string | |
id | int | |
Résultat | void |
public sendnoticecon ( int type, int id, string text, string name ) : byte[] | ||
type | int | |
id | int | |
text | string | |
name | string | |
Résultat | byte[] |
public static Network.Servers.IPCServer IPC | ||
Résultat | Network.Servers.IPCServer |
public static Dictionary |
||
Résultat | Systems.SRX_Serverinfo>.Dictionary |
public static DateTime ServerStartedTime | ||
Résultat | DateTime |