Свойство | Type | Description | |
---|---|---|---|
beats | List |
||
cycGame | |||
enemiesIgnored | int | ||
enemiesKilled | int | ||
enemyCount | int | ||
game | Game1 | ||
state | ChallengeState |
Méthode | Description | |
---|---|---|
AddBeat ( ChallengeBeat beat ) : void | ||
Challenge ( |
||
EnemyCreated ( |
||
EnemyIgnored ( |
||
EnemyKilled ( |
||
Process ( float expectedGrade, float actualGrade, bool changeState ) : int |
public AddBeat ( ChallengeBeat beat ) : void | ||
beat | ChallengeBeat | |
Résultat | void |
public Challenge ( |
||
cg | ||
g | Game1 | |
m | int | |
Résultat | System |
public EnemyCreated ( |
||
enemy | ||
Résultat | void |
public EnemyIgnored ( |
||
enemy | ||
Résultat | void |
public EnemyKilled ( |
||
enemy | ||
Résultat | void |
public Process ( float expectedGrade, float actualGrade, bool changeState ) : int | ||
expectedGrade | float | |
actualGrade | float | |
changeState | bool | |
Résultat | int |