C# Class CryEngine.Native.NativeHandleExtensions

Afficher le fichier Open project: PoppermostProductions/CryMono

Méthodes publiques

Méthode Description
GetIActor ( this actor ) : IntPtr
GetIAnimatedCharacter ( this entity ) : IntPtr
GetIEntity ( this entity ) : IntPtr
GetIEntityLink ( this link ) : IntPtr
GetIFlowNode ( this node ) : IntPtr
GetIGameObject ( this gameObject ) : IntPtr
GetIMaterial ( this mat ) : IntPtr
GetIPhysicalEntity ( this physicalEntity ) : IntPtr
GetIScriptTable ( this scriptTable ) : IntPtr
GetISerialize ( this serialize ) : IntPtr
GetISurfaceType ( this surfaceType ) : IntPtr
SetIActor ( this actor, IntPtr handle ) : void
SetIAnimatedCharacter ( this entity, IntPtr handle ) : void
SetIEntity ( this entity, IntPtr handle ) : void
SetIEntityLink ( this link, IntPtr handle ) : void
SetIFlowNode ( this node, IntPtr handle ) : void
SetIGameObject ( this gameObject, IntPtr handle ) : void
SetIMaterial ( this mat, IntPtr handle ) : void
SetIPhysicalEntity ( this physicalEntity, IntPtr handle ) : void
SetIScriptTable ( this scriptTable, IntPtr handle ) : void
SetISerialize ( this serialize, IntPtr handle ) : void
SetISurfaceType ( this surfaceType, IntPtr handle ) : void

Method Details

GetIActor() public static méthode

public static GetIActor ( this actor ) : IntPtr
actor this
Résultat System.IntPtr

GetIAnimatedCharacter() public static méthode

public static GetIAnimatedCharacter ( this entity ) : IntPtr
entity this
Résultat System.IntPtr

GetIEntity() public static méthode

public static GetIEntity ( this entity ) : IntPtr
entity this
Résultat System.IntPtr

GetIEntityLink() public static méthode

public static GetIEntityLink ( this link ) : IntPtr
link this
Résultat System.IntPtr

GetIFlowNode() public static méthode

public static GetIFlowNode ( this node ) : IntPtr
node this
Résultat System.IntPtr

GetIGameObject() public static méthode

public static GetIGameObject ( this gameObject ) : IntPtr
gameObject this
Résultat System.IntPtr

GetIMaterial() public static méthode

public static GetIMaterial ( this mat ) : IntPtr
mat this
Résultat System.IntPtr

GetIPhysicalEntity() public static méthode

public static GetIPhysicalEntity ( this physicalEntity ) : IntPtr
physicalEntity this
Résultat System.IntPtr

GetIScriptTable() public static méthode

public static GetIScriptTable ( this scriptTable ) : IntPtr
scriptTable this
Résultat System.IntPtr

GetISerialize() public static méthode

public static GetISerialize ( this serialize ) : IntPtr
serialize this
Résultat System.IntPtr

GetISurfaceType() public static méthode

public static GetISurfaceType ( this surfaceType ) : IntPtr
surfaceType this
Résultat System.IntPtr

SetIActor() public static méthode

public static SetIActor ( this actor, IntPtr handle ) : void
actor this
handle System.IntPtr
Résultat void

SetIAnimatedCharacter() public static méthode

public static SetIAnimatedCharacter ( this entity, IntPtr handle ) : void
entity this
handle System.IntPtr
Résultat void

SetIEntity() public static méthode

public static SetIEntity ( this entity, IntPtr handle ) : void
entity this
handle System.IntPtr
Résultat void

SetIEntityLink() public static méthode

public static SetIEntityLink ( this link, IntPtr handle ) : void
link this
handle System.IntPtr
Résultat void

SetIFlowNode() public static méthode

public static SetIFlowNode ( this node, IntPtr handle ) : void
node this
handle System.IntPtr
Résultat void

SetIGameObject() public static méthode

public static SetIGameObject ( this gameObject, IntPtr handle ) : void
gameObject this
handle System.IntPtr
Résultat void

SetIMaterial() public static méthode

public static SetIMaterial ( this mat, IntPtr handle ) : void
mat this
handle System.IntPtr
Résultat void

SetIPhysicalEntity() public static méthode

public static SetIPhysicalEntity ( this physicalEntity, IntPtr handle ) : void
physicalEntity this
handle System.IntPtr
Résultat void

SetIScriptTable() public static méthode

public static SetIScriptTable ( this scriptTable, IntPtr handle ) : void
scriptTable this
handle System.IntPtr
Résultat void

SetISerialize() public static méthode

public static SetISerialize ( this serialize, IntPtr handle ) : void
serialize this
handle System.IntPtr
Résultat void

SetISurfaceType() public static méthode

public static SetISurfaceType ( this surfaceType, IntPtr handle ) : void
surfaceType this
handle System.IntPtr
Résultat void