Свойство | Type | Description | |
---|---|---|---|
Games | GameObject>.ConcurrentDictionary | ||
LostBeats | int>.ConcurrentDictionary | ||
Messages | List | ||
PlayersQue | User>.ConcurrentDictionary | ||
Users | User>.ConcurrentDictionary |
Méthode | Description | |
---|---|---|
CreateRandomNewUser ( ) : |
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ProcessRequest ( string request ) : string |
Méthode | Description | |
---|---|---|
MatchMaking ( object source, System.Timers.ElapsedEventArgs e ) : void | ||
PulseChecker ( object source, System.Timers.ElapsedEventArgs e ) : void | ||
Server ( ) : System.Collections.Concurrent |
public static CreateRandomNewUser ( ) : |
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Résultat |
public ProcessRequest ( string request ) : string | ||
request | string | |
Résultat | string |
public static ConcurrentDictionary |
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Résultat | GameObject>.ConcurrentDictionary |
public static ConcurrentDictionary |
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Résultat | int>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
Résultat | List |
public static ConcurrentDictionary |
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Résultat | User>.ConcurrentDictionary |