Property | Type | Description | |
---|---|---|---|
Games | GameObject>.ConcurrentDictionary | ||
LostBeats | int>.ConcurrentDictionary | ||
Messages | List | ||
PlayersQue | User>.ConcurrentDictionary | ||
Users | User>.ConcurrentDictionary |
Method | Description | |
---|---|---|
CreateRandomNewUser ( ) : |
||
ProcessRequest ( string request ) : string |
Method | Description | |
---|---|---|
MatchMaking ( object source, System.Timers.ElapsedEventArgs e ) : void | ||
PulseChecker ( object source, System.Timers.ElapsedEventArgs e ) : void | ||
Server ( ) : System.Collections.Concurrent |
public static CreateRandomNewUser ( ) : |
||
return |
public ProcessRequest ( string request ) : string | ||
request | string | |
return | string |
public static ConcurrentDictionary |
||
return | GameObject>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
return | int>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
return | List |
public static ConcurrentDictionary |
||
return | User>.ConcurrentDictionary |