C# Class Chatterer.BeepSource

Afficher le fichier Open project: pizzaoverhead/Chatterer Class Usage Examples

Méthodes publiques

Свойство Type Description
audiosource UnityEngine.AudioSource
beep_name string
beep_player UnityEngine.GameObject
chorus_filter UnityEngine.AudioChorusFilter
current_clip string
distortion_filter UnityEngine.AudioDistortionFilter
echo_filter UnityEngine.AudioEchoFilter
highpass_filter UnityEngine.AudioHighPassFilter
loose_freq int
loose_freq_slider float
loose_timer_limit int
lowpass_filter UnityEngine.AudioLowPassFilter
precise bool
precise_freq int
precise_freq_slider float
prev_loose_freq int
prev_precise_freq int
reverb_filter UnityEngine.AudioReverbFilter
reverb_preset AudioReverbPreset
reverb_preset_index int
sel_filter int
settings_window_id int
settings_window_pos UnityEngine.Rect
show_settings_window bool
timer float

Méthodes publiques

Méthode Description
BeepSource ( ) : System

Method Details

BeepSource() public méthode

public BeepSource ( ) : System
Résultat System

Property Details

audiosource public_oe property

public AudioSource,UnityEngine audiosource
Résultat UnityEngine.AudioSource

beep_name public_oe property

public string beep_name
Résultat string

beep_player public_oe property

public GameObject,UnityEngine beep_player
Résultat UnityEngine.GameObject

chorus_filter public_oe property

public AudioChorusFilter,UnityEngine chorus_filter
Résultat UnityEngine.AudioChorusFilter

current_clip public_oe property

public string current_clip
Résultat string

distortion_filter public_oe property

public AudioDistortionFilter,UnityEngine distortion_filter
Résultat UnityEngine.AudioDistortionFilter

echo_filter public_oe property

public AudioEchoFilter,UnityEngine echo_filter
Résultat UnityEngine.AudioEchoFilter

highpass_filter public_oe property

public AudioHighPassFilter,UnityEngine highpass_filter
Résultat UnityEngine.AudioHighPassFilter

loose_freq public_oe property

public int loose_freq
Résultat int

loose_freq_slider public_oe property

public float loose_freq_slider
Résultat float

loose_timer_limit public_oe property

public int loose_timer_limit
Résultat int

lowpass_filter public_oe property

public AudioLowPassFilter,UnityEngine lowpass_filter
Résultat UnityEngine.AudioLowPassFilter

precise public_oe property

public bool precise
Résultat bool

precise_freq public_oe property

public int precise_freq
Résultat int

precise_freq_slider public_oe property

public float precise_freq_slider
Résultat float

prev_loose_freq public_oe property

public int prev_loose_freq
Résultat int

prev_precise_freq public_oe property

public int prev_precise_freq
Résultat int

reverb_filter public_oe property

public AudioReverbFilter,UnityEngine reverb_filter
Résultat UnityEngine.AudioReverbFilter

reverb_preset public_oe property

public AudioReverbPreset reverb_preset
Résultat AudioReverbPreset

reverb_preset_index public_oe property

public int reverb_preset_index
Résultat int

sel_filter public_oe property

public int sel_filter
Résultat int

settings_window_id public_oe property

public int settings_window_id
Résultat int

settings_window_pos public_oe property

public Rect,UnityEngine settings_window_pos
Résultat UnityEngine.Rect

show_settings_window public_oe property

public bool show_settings_window
Résultat bool

timer public_oe property

public float timer
Résultat float