C# Class Bounce.LevelEditor.RoomSelectDialog

Inheritance: System.Windows.Forms.Form
Afficher le fichier Open project: danielpcox/Crisis-at-Swiss-Station Class Usage Examples

Méthodes publiques

Méthode Description
RoomSelectDialog ( GameWorld wld, bool selectRoom, string title ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

cancel_Button_Click ( object sender, EventArgs e ) : void
doors_ListBox_SelectedIndexChanged ( object sender, EventArgs e ) : void
findNamedDoor ( string name ) : Door
findNamedRoom ( string name ) : Room
ok_Button_Click ( object sender, EventArgs e ) : void
repopulateExits ( Room room ) : void
room_ListBox_SelectedIndexChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

RoomSelectDialog() public méthode

public RoomSelectDialog ( GameWorld wld, bool selectRoom, string title ) : System
wld GameWorld
selectRoom bool
title string
Résultat System