Méthode | Description | |
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AlertAboutArtemisVersionConflict ( string message ) : void | ||
ConnectionFailed ( ) : void | ||
Form1 ( ) : ArtemisComm | ||
GameEnded ( ) : void | ||
GameStarted ( ) : void | ||
GetShipSelection ( ArtemisComm shipList ) : void | ||
PromptShips ( Collection |
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SetForConnection ( ) : void | ||
SetVisible ( bool standBy, bool chooseShip, bool SelfDestruct, bool simulationEnded, bool connect ) : void | ||
SimulationEnded ( ) : void | ||
UnableToConnect ( ) : void |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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OnClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void | ||
OnConnect ( object sender, |
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OnSelectShip ( object sender, |
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OnSelfDestruct ( object sender, |
public AlertAboutArtemisVersionConflict ( string message ) : void | ||
message | string | |
Résultat | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public GetShipSelection ( ArtemisComm shipList ) : void | ||
shipList | ArtemisComm | |
Résultat | void |
public PromptShips ( Collection |
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ships | Collection |
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Résultat | void |
public SetVisible ( bool standBy, bool chooseShip, bool SelfDestruct, bool simulationEnded, bool connect ) : void | ||
standBy | bool | |
chooseShip | bool | |
SelfDestruct | bool | |
simulationEnded | bool | |
connect | bool | |
Résultat | void |