Méthode | Description | |
---|---|---|
GLHardwareVertexBuffer ( HardwareBufferManagerBase manager, Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, bool useShadowBuffer ) : System | ||
ReadData ( int offset, int length, |
|
|
WriteData ( int offset, int length, |
|
Méthode | Description | |
---|---|---|
LockImpl ( int offset, int length, BufferLocking locking ) : |
|
|
UnlockImpl ( ) : void |
|
|
dispose ( bool disposeManagedResources ) : void |
Called to destroy this buffer.
|
public GLHardwareVertexBuffer ( HardwareBufferManagerBase manager, Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, bool useShadowBuffer ) : System | ||
manager | HardwareBufferManagerBase | |
vertexDeclaration | Axiom.Graphics.VertexDeclaration | |
numVertices | int | |
usage | BufferUsage | |
useShadowBuffer | bool | |
Résultat | System |
protected LockImpl ( int offset, int length, BufferLocking locking ) : |
||
offset | int | |
length | int | |
locking | BufferLocking | |
Résultat |
public ReadData ( int offset, int length, |
||
offset | int | |
length | int | |
dest | ||
Résultat | void |
public WriteData ( int offset, int length, |
||
offset | int | |
length | int | |
src | ||
discardWholeBuffer | bool | |
Résultat | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
Résultat | void |