Method | Description | |
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GLHardwareVertexBuffer ( HardwareBufferManagerBase manager, Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, bool useShadowBuffer ) : System | ||
ReadData ( int offset, int length, |
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WriteData ( int offset, int length, |
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Method | Description | |
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LockImpl ( int offset, int length, BufferLocking locking ) : |
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UnlockImpl ( ) : void |
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dispose ( bool disposeManagedResources ) : void |
Called to destroy this buffer.
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public GLHardwareVertexBuffer ( HardwareBufferManagerBase manager, Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage, bool useShadowBuffer ) : System | ||
manager | HardwareBufferManagerBase | |
vertexDeclaration | Axiom.Graphics.VertexDeclaration | |
numVertices | int | |
usage | BufferUsage | |
useShadowBuffer | bool | |
return | System |
protected LockImpl ( int offset, int length, BufferLocking locking ) : |
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offset | int | |
length | int | |
locking | BufferLocking | |
return |
public ReadData ( int offset, int length, |
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offset | int | |
length | int | |
dest | ||
return | void |
public WriteData ( int offset, int length, |
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offset | int | |
length | int | |
src | ||
discardWholeBuffer | bool | |
return | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |