C# Class Axiom.Graphics.RenderTexture

Custom RenderTarget that allows for rendering a scene to a texture.
Inheritance: RenderTarget
Afficher le fichier Open project: WolfgangSt/axiom Class Usage Examples

Protected Properties

Свойство Type Description
pixelBuffer Axiom.Graphics.HardwarePixelBuffer
zOffset int

Méthodes publiques

Méthode Description
CopyContentsToMemory ( PixelBox dst, RenderTarget buffer ) : void
RenderTexture ( Axiom.Graphics.HardwarePixelBuffer buffer, int zOffset ) : System
RenderTexture ( string name, Axiom.Graphics.HardwarePixelBuffer buffer, int zOffset ) : System
SuggestPixelFormat ( ) : PixelFormat

Méthodes protégées

Méthode Description
dispose ( bool disposeManagedResources ) : void

Ensures texture is destroyed.

Method Details

CopyContentsToMemory() public méthode

public CopyContentsToMemory ( PixelBox dst, RenderTarget buffer ) : void
dst Axiom.Media.PixelBox
buffer RenderTarget
Résultat void

RenderTexture() public méthode

public RenderTexture ( Axiom.Graphics.HardwarePixelBuffer buffer, int zOffset ) : System
buffer Axiom.Graphics.HardwarePixelBuffer
zOffset int
Résultat System

RenderTexture() public méthode

public RenderTexture ( string name, Axiom.Graphics.HardwarePixelBuffer buffer, int zOffset ) : System
name string
buffer Axiom.Graphics.HardwarePixelBuffer
zOffset int
Résultat System

SuggestPixelFormat() public méthode

public SuggestPixelFormat ( ) : PixelFormat
Résultat PixelFormat

dispose() protected méthode

Ensures texture is destroyed.
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
Résultat void

Property Details

pixelBuffer protected_oe property

protected HardwarePixelBuffer,Axiom.Graphics pixelBuffer
Résultat Axiom.Graphics.HardwarePixelBuffer

zOffset protected_oe property

protected int zOffset
Résultat int