Свойство | Type | Description | |
---|---|---|---|
_ignoreWorld | bool | ||
_materialGenerator | |||
_permutation | |||
_radius | float |
Méthode | Description | |
---|---|---|
CreateRectangle2D ( ) : void | ||
CreateSphere ( float radius, int rings, int segments ) : void | ||
GetSquaredViewDepth ( Axiom camera ) : float | ||
MiniLight ( |
||
RebuildGeometry ( float radius ) : void |
public CreateSphere ( float radius, int rings, int segments ) : void | ||
radius | float | |
rings | int | |
segments | int | |
Résultat | void |
public GetSquaredViewDepth ( Axiom camera ) : float | ||
camera | Axiom | |
Résultat | float |
public MiniLight ( |
||
generator | ||
Résultat | System |
public RebuildGeometry ( float radius ) : void | ||
radius | float | |
Résultat | void |
protected MaterialGenerator,Axiom.Demos.DeferredShadingSystem _materialGenerator | ||
Résultat |