C# Class Axiom.Demos.DeferredShadingSystem.MiniLight

Inheritance: Axiom.Graphics.SimpleRenderable
Datei anzeigen Open project: WolfgangSt/axiom

Protected Properties

Property Type Description
_ignoreWorld bool
_materialGenerator MaterialGenerator
_permutation System.UInt32
_radius float

Public Methods

Method Description
CreateRectangle2D ( ) : void
CreateSphere ( float radius, int rings, int segments ) : void
GetSquaredViewDepth ( Axiom camera ) : float
MiniLight ( MaterialGenerator generator ) : System
RebuildGeometry ( float radius ) : void

Method Details

CreateRectangle2D() public method

public CreateRectangle2D ( ) : void
return void

CreateSphere() public method

public CreateSphere ( float radius, int rings, int segments ) : void
radius float
rings int
segments int
return void

GetSquaredViewDepth() public method

public GetSquaredViewDepth ( Axiom camera ) : float
camera Axiom
return float

MiniLight() public method

public MiniLight ( MaterialGenerator generator ) : System
generator MaterialGenerator
return System

RebuildGeometry() public method

public RebuildGeometry ( float radius ) : void
radius float
return void

Property Details

_ignoreWorld protected_oe property

protected bool _ignoreWorld
return bool

_materialGenerator protected_oe property

protected MaterialGenerator,Axiom.Demos.DeferredShadingSystem _materialGenerator
return MaterialGenerator

_permutation protected_oe property

protected UInt32,System _permutation
return System.UInt32

_radius protected_oe property

protected float _radius
return float