Méthode | Description | |
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Draw ( |
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GetCurrentGameState ( ) : int | ||
Init ( ) : void | ||
Load ( ) : void | ||
OptionsMenu ( |
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OptionsMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
Update ( ) : void | ||
Update ( |
public Draw ( |
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spriteBatch | ||
Résultat | void |
public OptionsMenu ( |
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structOptionsMain | ||
Résultat | System |
public OptionsMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
graphics | GraphicsDeviceManager | |
Content | Microsoft.Xna.Framework.Content.ContentManager | |
Résultat | System |
public Update ( |
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ch | ||
Résultat | void |