C# Class Animation.Laser

Afficher le fichier Open project: vs-team/casanova-mk2

Méthodes publiques

Свойство Type Description
ID int
JustEntered bool
MaxSpeed System.Single
Target UnityEngine.Vector3
UnityLaser UnityLaser
Velocity UnityEngine.Vector3
___temp30 UnityEngine.Vector3
frame int

Méthodes publiques

Méthode Description
Laser ( UnityEngine pos, UnityEngine target ) : Casanova.Prelude
Rule0 ( float dt, Animation world ) : void
Rule1 ( float dt, Animation world ) : void
Rule2 ( float dt, Animation world ) : void
Rule3 ( float dt, Animation world ) : void
Update ( float dt, Animation world ) : void

Method Details

Laser() public méthode

public Laser ( UnityEngine pos, UnityEngine target ) : Casanova.Prelude
pos UnityEngine
target UnityEngine
Résultat Casanova.Prelude

Rule0() public méthode

public Rule0 ( float dt, Animation world ) : void
dt float
world Animation
Résultat void

Rule1() public méthode

public Rule1 ( float dt, Animation world ) : void
dt float
world Animation
Résultat void

Rule2() public méthode

public Rule2 ( float dt, Animation world ) : void
dt float
world Animation
Résultat void

Rule3() public méthode

public Rule3 ( float dt, Animation world ) : void
dt float
world Animation
Résultat void

Update() public méthode

public Update ( float dt, Animation world ) : void
dt float
world Animation
Résultat void

Property Details

ID public_oe property

public int ID
Résultat int

JustEntered public_oe property

public bool JustEntered
Résultat bool

MaxSpeed public_oe property

public Single,System MaxSpeed
Résultat System.Single

Target public_oe property

public Vector3,UnityEngine Target
Résultat UnityEngine.Vector3

UnityLaser public_oe property

public UnityLaser UnityLaser
Résultat UnityLaser

Velocity public_oe property

public Vector3,UnityEngine Velocity
Résultat UnityEngine.Vector3

___temp30 public_oe property

public Vector3,UnityEngine ___temp30
Résultat UnityEngine.Vector3

frame public_oe property

public int frame
Résultat int