C# Class AcademyPopcorn.Engine

Afficher le fichier Open project: nzhul/TelerikAcademy Class Usage Examples

Méthodes publiques

Méthode Description
AddObject ( AcademyPopcorn.GameObject obj ) : void
Engine ( IRenderer renderer, IUserInterface userInterface ) : System
Engine ( IRenderer renderer, IUserInterface userInterface, int speed ) : System
MovePlayerRacketLeft ( ) : void
MovePlayerRacketRight ( ) : void
Run ( ) : void
ShootPlayerRacket ( ) : void

Private Methods

Méthode Description
AddMovingObject ( AcademyPopcorn.MovingObject obj ) : void
AddRacket ( AcademyPopcorn.GameObject obj ) : void
AddStaticObject ( AcademyPopcorn.GameObject obj ) : void

Method Details

AddObject() public méthode

public AddObject ( AcademyPopcorn.GameObject obj ) : void
obj AcademyPopcorn.GameObject
Résultat void

Engine() public méthode

public Engine ( IRenderer renderer, IUserInterface userInterface ) : System
renderer IRenderer
userInterface IUserInterface
Résultat System

Engine() public méthode

public Engine ( IRenderer renderer, IUserInterface userInterface, int speed ) : System
renderer IRenderer
userInterface IUserInterface
speed int
Résultat System

MovePlayerRacketLeft() public méthode

public MovePlayerRacketLeft ( ) : void
Résultat void

MovePlayerRacketRight() public méthode

public MovePlayerRacketRight ( ) : void
Résultat void

Run() public méthode

public Run ( ) : void
Résultat void

ShootPlayerRacket() public méthode

public ShootPlayerRacket ( ) : void
Résultat void