Méthode |
Description |
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Awake ( ) : void |
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PauseGame ( ) : void |
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ReturnToCheckpoint ( ) : void |
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Start ( ) : void |
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Update ( ) : void |
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gameOverScreen ( ) : void |
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inventoryOnMouseDown ( ) : void |
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inventoryOnMouseExit ( ) : void |
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inventoryOnMouseOver ( ) : void |
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mouseOnMouseDown ( ) : void |
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mouseOnMouseExit ( ) : void |
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mouseOnMouseOver ( ) : void |
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quitGame ( ) : void |
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quitOnMouseDown ( ) : void |
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quitOnMouseExit ( ) : void |
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quitOnMouseOver ( ) : void |
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reloadOnMouseDown ( ) : void |
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reloadOnMouseExit ( ) : void |
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reloadOnMouseOver ( ) : void |
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settingsOnMouseDown ( ) : void |
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settingsOnMouseExit ( ) : void |
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settingsOnMouseOver ( ) : void |
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soundOnMouseDown ( ) : void |
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soundOnMouseExit ( ) : void |
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soundOnMouseOver ( ) : void |
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yesQuitOnMouseDown ( ) : void |
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yesQuitOnMouseExit ( ) : void |
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yesQuitOnMouseOver ( ) : void |
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yesReloadOnMouseExit ( ) : void |
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yesReloadOnMouseOver ( ) : void |
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yesReloadOnMousedDown ( ) : void |
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