C# Class pauseMenuController, ExorcistForHire

Inheritance: MonoBehaviour
Mostrar archivo Open project: JordanStone/ExorcistForHire Class Usage Examples

Public Properties

Property Type Description
invSetCanvas Canvas
invSetPanel GameObject
inventoryBut GameObject
inventoryItems GameObject
isPaused bool
itemsBut GameObject
itemsUpPanel GameObject
mouseBut GameObject
mouseSettingsPanel GameObject
pauseImage GameObject
quitBut GameObject
quitSettingsPanel GameObject
reloadBut GameObject
reloadSettingsPanel GameObject
settingsBut GameObject
settingsPanel GameObject
soundBut GameObject
soundSettingsPanel GameObject
spiritsImage GameObject
upgradesBut GameObject
yesQuitBut GameObject
yesReloadBut GameObject

Public Methods

Method Description
Awake ( ) : void
PauseGame ( ) : void
ReturnToCheckpoint ( ) : void
Start ( ) : void
Update ( ) : void
gameOverScreen ( ) : void
inventoryOnMouseDown ( ) : void
inventoryOnMouseExit ( ) : void
inventoryOnMouseOver ( ) : void
mouseOnMouseDown ( ) : void
mouseOnMouseExit ( ) : void
mouseOnMouseOver ( ) : void
quitGame ( ) : void
quitOnMouseDown ( ) : void
quitOnMouseExit ( ) : void
quitOnMouseOver ( ) : void
reloadOnMouseDown ( ) : void
reloadOnMouseExit ( ) : void
reloadOnMouseOver ( ) : void
settingsOnMouseDown ( ) : void
settingsOnMouseExit ( ) : void
settingsOnMouseOver ( ) : void
soundOnMouseDown ( ) : void
soundOnMouseExit ( ) : void
soundOnMouseOver ( ) : void
yesQuitOnMouseDown ( ) : void
yesQuitOnMouseExit ( ) : void
yesQuitOnMouseOver ( ) : void
yesReloadOnMouseExit ( ) : void
yesReloadOnMouseOver ( ) : void
yesReloadOnMousedDown ( ) : void

Private Methods

Method Description
PauseGame ( bool death ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

PauseGame() public method

public PauseGame ( ) : void
return void

ReturnToCheckpoint() public method

public ReturnToCheckpoint ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

gameOverScreen() public method

public gameOverScreen ( ) : void
return void

inventoryOnMouseDown() public method

public inventoryOnMouseDown ( ) : void
return void

inventoryOnMouseExit() public method

public inventoryOnMouseExit ( ) : void
return void

inventoryOnMouseOver() public method

public inventoryOnMouseOver ( ) : void
return void

mouseOnMouseDown() public method

public mouseOnMouseDown ( ) : void
return void

mouseOnMouseExit() public method

public mouseOnMouseExit ( ) : void
return void

mouseOnMouseOver() public method

public mouseOnMouseOver ( ) : void
return void

quitGame() public method

public quitGame ( ) : void
return void

quitOnMouseDown() public method

public quitOnMouseDown ( ) : void
return void

quitOnMouseExit() public method

public quitOnMouseExit ( ) : void
return void

quitOnMouseOver() public method

public quitOnMouseOver ( ) : void
return void

reloadOnMouseDown() public method

public reloadOnMouseDown ( ) : void
return void

reloadOnMouseExit() public method

public reloadOnMouseExit ( ) : void
return void

reloadOnMouseOver() public method

public reloadOnMouseOver ( ) : void
return void

settingsOnMouseDown() public method

public settingsOnMouseDown ( ) : void
return void

settingsOnMouseExit() public method

public settingsOnMouseExit ( ) : void
return void

settingsOnMouseOver() public method

public settingsOnMouseOver ( ) : void
return void

soundOnMouseDown() public method

public soundOnMouseDown ( ) : void
return void

soundOnMouseExit() public method

public soundOnMouseExit ( ) : void
return void

soundOnMouseOver() public method

public soundOnMouseOver ( ) : void
return void

yesQuitOnMouseDown() public method

public yesQuitOnMouseDown ( ) : void
return void

yesQuitOnMouseExit() public method

public yesQuitOnMouseExit ( ) : void
return void

yesQuitOnMouseOver() public method

public yesQuitOnMouseOver ( ) : void
return void

yesReloadOnMouseExit() public method

public yesReloadOnMouseExit ( ) : void
return void

yesReloadOnMouseOver() public method

public yesReloadOnMouseOver ( ) : void
return void

yesReloadOnMousedDown() public method

public yesReloadOnMousedDown ( ) : void
return void

Property Details

invSetCanvas public_oe property

public Canvas invSetCanvas
return Canvas

invSetPanel public_oe property

public GameObject invSetPanel
return GameObject

inventoryBut public_oe property

public GameObject inventoryBut
return GameObject

inventoryItems public_oe property

public GameObject inventoryItems
return GameObject

isPaused public_oe property

public bool isPaused
return bool

itemsBut public_oe property

public GameObject itemsBut
return GameObject

itemsUpPanel public_oe property

public GameObject itemsUpPanel
return GameObject

mouseBut public_oe property

public GameObject mouseBut
return GameObject

mouseSettingsPanel public_oe property

public GameObject mouseSettingsPanel
return GameObject

pauseImage public_oe property

public GameObject pauseImage
return GameObject

quitBut public_oe property

public GameObject quitBut
return GameObject

quitSettingsPanel public_oe property

public GameObject quitSettingsPanel
return GameObject

reloadBut public_oe property

public GameObject reloadBut
return GameObject

reloadSettingsPanel public_oe property

public GameObject reloadSettingsPanel
return GameObject

settingsBut public_oe property

public GameObject settingsBut
return GameObject

settingsPanel public_oe property

public GameObject settingsPanel
return GameObject

soundBut public_oe property

public GameObject soundBut
return GameObject

soundSettingsPanel public_oe property

public GameObject soundSettingsPanel
return GameObject

spiritsImage public_oe property

public GameObject spiritsImage
return GameObject

upgradesBut public_oe property

public GameObject upgradesBut
return GameObject

yesQuitBut public_oe property

public GameObject yesQuitBut
return GameObject

yesReloadBut public_oe property

public GameObject yesReloadBut
return GameObject