Свойство | Type | Description | |
---|---|---|---|
ChainsControl | chains, | ||
ContainerOpened | GameObject | ||
ContextMenu | Text | ||
ConversationPanel | GameObject | ||
ConversationPortraits | UnityEngine.UI.RawImage[] | ||
Conversation_tl | ScrollController, | ||
CutScenesSmall | CutsceneAnimation, | ||
CutsceneFullPanel | GameObject | ||
CutsceneSmallPanel | GameObject | ||
DragonLeftPanel | GameObject | ||
DragonRightPanel | GameObject | ||
Encumberance | Text | ||
InventoryPanel | GameObject | ||
LevelNoDisplay | Text | ||
MapEraser | |||
MapPanel | GameObject | ||
MapQuill | |||
MapQuillWriting | |||
NPCName | Text | ||
PCName | Text | ||
PaperDollFemalePanel | GameObject | ||
PaperDollMalePanel | GameObject | ||
RuneBagPanel | GameObject | ||
StatsDisplayPanel | GameObject | ||
activeRunes | ActiveRuneSlot[], | ||
currentPanel | GameObject | ||
instance | UWHUD, | ||
isRotating | bool | ||
mainmenu | MainMenuHud, | ||
npcTrade | TradeSlot[], | ||
playerBody | |||
playerTrade | TradeSlot[], | ||
runes | RuneSlot[], | ||
window | WindowDetectUW, |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
EnableDisableControl ( GameObject control, bool targetState ) : void |
Enables or disables a control.
|
|
RefreshPanels ( int ActivePanelMode ) : void |
Refreshs the panels depending on the active mode
|
|
Start ( ) : void | ||
UpdatePanelStates ( ) : void |
Updates the panel states as needed.
|
Méthode | Description | |
---|---|---|
RotatePanels ( GameObject fromPanel, GameObject toPanel ) : IEnumerator |
Rotates the inventory panels around.
|
public EnableDisableControl ( GameObject control, bool targetState ) : void | ||
control | GameObject | Control. |
targetState | bool | If set to |
Résultat | void |
public RefreshPanels ( int ActivePanelMode ) : void | ||
ActivePanelMode | int | Active panel mode. |
Résultat | void |
public RawImage[],UnityEngine.UI ConversationPortraits | ||
Résultat | UnityEngine.UI.RawImage[] |
public ScrollController, Conversation_tl | ||
Résultat | ScrollController, |
public CutsceneAnimation, CutScenesSmall | ||
Résultat | CutsceneAnimation, |
public Texture2D,UnityEngine MapQuillWriting | ||
Résultat |
public RawImage,UnityEngine.UI playerBody | ||
Résultat |