C# Class TileGround

Inheritance: MonoBehaviour
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Méthodes publiques

Свойство Type Description
_dirt GameObject
_grass GameObject
_state ETileState

Méthodes publiques

Méthode Description
SetState ( ETileState state, bool overrideState = false ) : void
Start ( ) : void

Method Details

SetState() public méthode

public SetState ( ETileState state, bool overrideState = false ) : void
state ETileState
overrideState bool
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Property Details

_dirt public_oe property

public GameObject _dirt
Résultat GameObject

_grass public_oe property

public GameObject _grass
Résultat GameObject

_state public_oe property

public ETileState _state
Résultat ETileState