C# Class SkillRecordDrawer, CSharpGameFramework

Inheritance: UnityEditor.PropertyDrawer
Afficher le fichier Open project: dreamanlan/CSharpGameFramework

Méthodes publiques

Méthode Description
GetPropertyHeight ( UnityEditor.SerializedProperty property, GUIContent label ) : float
OnGUI ( Rect position, UnityEditor.SerializedProperty property, GUIContent label ) : void

Private Methods

Méthode Description
CreateSkillDslFile ( int dslSkillId, string filePath, string content ) : void
OnCustomMenu ( object userData, string options, int selected ) : void
OpenSkillDsl ( string filePath ) : void
ShowSkillDslTemplateMenu ( int dslSkillId, string filePath, float x, float y ) : void

Method Details

GetPropertyHeight() public méthode

public GetPropertyHeight ( UnityEditor.SerializedProperty property, GUIContent label ) : float
property UnityEditor.SerializedProperty
label GUIContent
Résultat float

OnGUI() public méthode

public OnGUI ( Rect position, UnityEditor.SerializedProperty property, GUIContent label ) : void
position Rect
property UnityEditor.SerializedProperty
label GUIContent
Résultat void