C# Class SkillIO, SRPGCK

Inheritance: UnityEngine.ScriptableObject
Afficher le fichier Open project: JoeOsborn/SRPGCK Class Usage Examples

Méthodes publiques

Свойство Type Description
drawOverlayRim bool
drawOverlayVolume bool
editorShow bool
highlightColor Color
indicatorCycleLength float
invertOverlay bool
keyboardMoveSpeed float
lockToGrid bool
overlayColor Color
overlayType RadialOverlayType
pathMaterial Material
performTemporaryStepsImmediately bool
performTemporaryStepsOnConfirmation bool
probePrefab CharacterController
requireConfirmation bool
supportKeyboard bool
supportMouse bool
switchXY bool

Property Details

drawOverlayRim public_oe property

public bool drawOverlayRim
Résultat bool

drawOverlayVolume public_oe property

public bool drawOverlayVolume
Résultat bool

editorShow public_oe property

public bool editorShow
Résultat bool

highlightColor public_oe property

public Color highlightColor
Résultat Color

indicatorCycleLength public_oe property

public float indicatorCycleLength
Résultat float

invertOverlay public_oe property

public bool invertOverlay
Résultat bool

keyboardMoveSpeed public_oe property

public float keyboardMoveSpeed
Résultat float

lockToGrid public_oe property

public bool lockToGrid
Résultat bool

overlayColor public_oe property

public Color overlayColor
Résultat Color

overlayType public_oe property

public RadialOverlayType overlayType
Résultat RadialOverlayType

pathMaterial public_oe property

public Material pathMaterial
Résultat Material

performTemporaryStepsImmediately public_oe property

public bool performTemporaryStepsImmediately
Résultat bool

performTemporaryStepsOnConfirmation public_oe property

public bool performTemporaryStepsOnConfirmation
Résultat bool

probePrefab public_oe property

public CharacterController probePrefab
Résultat CharacterController

requireConfirmation public_oe property

public bool requireConfirmation
Résultat bool

supportKeyboard public_oe property

public bool supportKeyboard
Résultat bool

supportMouse public_oe property

public bool supportMouse
Résultat bool

switchXY public_oe property

public bool switchXY
Résultat bool