C# Class SkillIO, SRPGCK

Inheritance: UnityEngine.ScriptableObject
Mostrar archivo Open project: JoeOsborn/SRPGCK Class Usage Examples

Public Properties

Property Type Description
drawOverlayRim bool
drawOverlayVolume bool
editorShow bool
highlightColor Color
indicatorCycleLength float
invertOverlay bool
keyboardMoveSpeed float
lockToGrid bool
overlayColor Color
overlayType RadialOverlayType
pathMaterial Material
performTemporaryStepsImmediately bool
performTemporaryStepsOnConfirmation bool
probePrefab CharacterController
requireConfirmation bool
supportKeyboard bool
supportMouse bool
switchXY bool

Property Details

drawOverlayRim public_oe property

public bool drawOverlayRim
return bool

drawOverlayVolume public_oe property

public bool drawOverlayVolume
return bool

editorShow public_oe property

public bool editorShow
return bool

highlightColor public_oe property

public Color highlightColor
return Color

indicatorCycleLength public_oe property

public float indicatorCycleLength
return float

invertOverlay public_oe property

public bool invertOverlay
return bool

keyboardMoveSpeed public_oe property

public float keyboardMoveSpeed
return float

lockToGrid public_oe property

public bool lockToGrid
return bool

overlayColor public_oe property

public Color overlayColor
return Color

overlayType public_oe property

public RadialOverlayType overlayType
return RadialOverlayType

pathMaterial public_oe property

public Material pathMaterial
return Material

performTemporaryStepsImmediately public_oe property

public bool performTemporaryStepsImmediately
return bool

performTemporaryStepsOnConfirmation public_oe property

public bool performTemporaryStepsOnConfirmation
return bool

probePrefab public_oe property

public CharacterController probePrefab
return CharacterController

requireConfirmation public_oe property

public bool requireConfirmation
return bool

supportKeyboard public_oe property

public bool supportKeyboard
return bool

supportMouse public_oe property

public bool supportMouse
return bool

switchXY public_oe property

public bool switchXY
return bool