C# Class PlayerBoost, DADIU2015Team4MiniGame2

Inheritance: MonoBehaviour
Afficher le fichier Open project: veselin-/DADIU2015Team4MiniGame2 Class Usage Examples

Méthodes publiques

Свойство Type Description
BoostCost float
CoinAttractorExpandPeriod float
CoinAttractorReducePeriod float
CoinAttractorSizeDecrease float
CoinAttractorSizeIncrease float
MaxDistanceToObstacle float
MinAdrenalin float
MinDistanceToObstacle float
MotionBlurAmount float
moveTowardsObject bool
playerIsDead bool
speed float

Méthodes publiques

Méthode Description
BoostHit ( ) : void
FixCollider1 ( float i ) : void
FixCollider2 ( float HitSafePeriod ) : IEnumerator
MoveTowardsObstacle ( Vector3 position ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Méthode Description
StopBoost ( ) : IEnumerator
reduceCoinAttractor ( float reducePeriod ) : IEnumerator
updateCoinAttractor ( float expandPeriod ) : IEnumerator

Method Details

BoostHit() public méthode

public BoostHit ( ) : void
Résultat void

FixCollider1() public méthode

public FixCollider1 ( float i ) : void
i float
Résultat void

FixCollider2() public méthode

public FixCollider2 ( float HitSafePeriod ) : IEnumerator
HitSafePeriod float
Résultat IEnumerator

MoveTowardsObstacle() public méthode

public MoveTowardsObstacle ( Vector3 position ) : void
position Vector3
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

BoostCost public_oe property

public float BoostCost
Résultat float

CoinAttractorExpandPeriod public_oe property

public float CoinAttractorExpandPeriod
Résultat float

CoinAttractorReducePeriod public_oe property

public float CoinAttractorReducePeriod
Résultat float

CoinAttractorSizeDecrease public_oe property

public float CoinAttractorSizeDecrease
Résultat float

CoinAttractorSizeIncrease public_oe property

public float CoinAttractorSizeIncrease
Résultat float

MaxDistanceToObstacle public_oe property

public float MaxDistanceToObstacle
Résultat float

MinAdrenalin public_oe property

public float MinAdrenalin
Résultat float

MinDistanceToObstacle public_oe property

public float MinDistanceToObstacle
Résultat float

MotionBlurAmount public_oe property

public float MotionBlurAmount
Résultat float

moveTowardsObject public_oe property

public bool moveTowardsObject
Résultat bool

playerIsDead public_oe property

public bool playerIsDead
Résultat bool

speed public_oe property

public float speed
Résultat float