Свойство | Type | Description | |
---|---|---|---|
BUFFER | float | ||
facingRight | bool | ||
leftSpawnpoint | GameObject | ||
monster | PatrollingMonster, | ||
rightSpawnpoint | GameObject | ||
spawnIntervalMax | float | ||
spawnIntervalMin | float |
Méthode | Description | |
---|---|---|
OnDrawGizmos ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
_Update ( ) : IEnumerator |