C# Class PatrollingMonsterSpawner, DarkDreams

Inheritance: MonoBehaviour
Mostrar archivo Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
BUFFER float
facingRight bool
leftSpawnpoint GameObject
monster PatrollingMonster,
rightSpawnpoint GameObject
spawnIntervalMax float
spawnIntervalMin float

Public Methods

Method Description
OnDrawGizmos ( ) : void
Start ( ) : void

Private Methods

Method Description
_Update ( ) : IEnumerator

Method Details

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

BUFFER public_oe property

public float BUFFER
return float

facingRight public_oe property

public bool facingRight
return bool

leftSpawnpoint public_oe property

public GameObject leftSpawnpoint
return GameObject

monster public_oe property

public PatrollingMonster, monster
return PatrollingMonster,

rightSpawnpoint public_oe property

public GameObject rightSpawnpoint
return GameObject

spawnIntervalMax public_oe property

public float spawnIntervalMax
return float

spawnIntervalMin public_oe property

public float spawnIntervalMin
return float