Méthode | Description | |
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Awake ( ) : void | ||
Log ( string data ) : void |
This prints the log data to the unity editor console. This will find the console across the network.
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Méthode | Description | |
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ILog ( string data ) : void | ||
RpcClientLog ( string data ) : void | ||
ServerLog ( NetworkMessage, message ) : void |
public static Log ( string data ) : void | ||
data | string | The data to print to the unity editor |
Résultat | void |