C# Class MenuGameParameters, ES2015C

This script is associated to an empty object in the menu scene. Its function is to pass parameters between the menu scene, and the game scenes. In order to do this, this object will be configured in order not to be destroyed when the scene changes, so the parameters are kept between scenes.
Inheritance: MonoBehaviour
Afficher le fichier Open project: jgirald/ES2015C

Méthodes publiques

Méthode Description
Start ( ) : void

Method Details

Start() public méthode

public Start ( ) : void
Résultat void