C# Class MenuGameParameters, ES2015C

This script is associated to an empty object in the menu scene. Its function is to pass parameters between the menu scene, and the game scenes. In order to do this, this object will be configured in order not to be destroyed when the scene changes, so the parameters are kept between scenes.
Inheritance: MonoBehaviour
Show file Open project: jgirald/ES2015C

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void