Méthode | Description | |
---|---|---|
BackIn ( float t ) : float | ||
BackInOut ( float t ) : float | ||
BackOut ( float t ) : float | ||
Bias ( float time, float bias ) : float | ||
Constrain ( float &num, float min, float max ) : void | ||
CubeIn ( float t ) : float | ||
CubeInOut ( float t ) : float | ||
CubeOut ( float t ) : float | ||
ElasticIn ( float t, float d ) : float | ||
ElasticInOut ( float t, float d ) : float | ||
ElasticOut ( float t, float d ) : float | ||
ExpoCurve ( float t ) : float | ||
ExpoIn ( float t ) : float | ||
ExpoInOut ( float t ) : float | ||
ExpoOut ( float t ) : float | ||
Gain ( float time, float gain ) : float | ||
Hill ( float p ) : float | ||
Map ( float t, float min, float max ) : float | ||
PingPong ( float progress, float period = 1f ) : float | ||
QuadIn ( float t ) : float | ||
QuadInOut ( float t ) : float | ||
QuadOut ( float t ) : float | ||
SineIn ( float t ) : float | ||
SineInOut ( float t ) : float | ||
SineOut ( float t ) : float | ||
Wave ( float p ) : float |
static public BackInOut ( float t ) : float | ||
t | float | |
Résultat | float |
static public Bias ( float time, float bias ) : float | ||
time | float | |
bias | float | |
Résultat | float |
public static Constrain ( float &num, float min, float max ) : void | ||
num | float | |
min | float | |
max | float | |
Résultat | void |
static public CubeInOut ( float t ) : float | ||
t | float | |
Résultat | float |
static public ElasticIn ( float t, float d ) : float | ||
t | float | |
d | float | |
Résultat | float |
static public ElasticInOut ( float t, float d ) : float | ||
t | float | |
d | float | |
Résultat | float |
static public ElasticOut ( float t, float d ) : float | ||
t | float | |
d | float | |
Résultat | float |
static public ExpoCurve ( float t ) : float | ||
t | float | |
Résultat | float |
static public ExpoInOut ( float t ) : float | ||
t | float | |
Résultat | float |
static public Gain ( float time, float gain ) : float | ||
time | float | |
gain | float | |
Résultat | float |
public static Map ( float t, float min, float max ) : float | ||
t | float | |
min | float | |
max | float | |
Résultat | float |
static public PingPong ( float progress, float period = 1f ) : float | ||
progress | float | |
period | float | |
Résultat | float |
static public QuadInOut ( float t ) : float | ||
t | float | |
Résultat | float |
static public SineInOut ( float t ) : float | ||
t | float | |
Résultat | float |