C# Class MasterDriver, EdgeOfInfinity

Inheritance: MonoBehaviour
Afficher le fichier Open project: BenBohannon/EdgeOfInfinity Class Usage Examples

Méthodes publiques

Свойство Type Description
cursorDownTexture UnityEngine.Texture2D
cursorTexture UnityEngine.Texture2D
dragSpeed float
draggedCharacterMask LayerMask
endLevelObject GameObject
isPaused bool
levelDriver LevelDriver,
master MasterDriver,
regularCharacterMask LayerMask

Private Methods

Méthode Description
Awake ( ) : void
Update ( ) : void

Property Details

cursorDownTexture public_oe property

public Texture2D,UnityEngine cursorDownTexture
Résultat UnityEngine.Texture2D

cursorTexture public_oe property

public Texture2D,UnityEngine cursorTexture
Résultat UnityEngine.Texture2D

dragSpeed public_oe property

public float dragSpeed
Résultat float

draggedCharacterMask public_oe static_oe property

public static LayerMask draggedCharacterMask
Résultat LayerMask

endLevelObject public_oe property

public GameObject endLevelObject
Résultat GameObject

isPaused public_oe static_oe property

public static bool isPaused
Résultat bool

levelDriver public_oe static_oe property

public static LevelDriver, levelDriver
Résultat LevelDriver,

master public_oe static_oe property

public static MasterDriver, master
Résultat MasterDriver,

regularCharacterMask public_oe static_oe property

public static LayerMask regularCharacterMask
Résultat LayerMask