C# Class MasterDriver, EdgeOfInfinity

Inheritance: MonoBehaviour
Show file Open project: BenBohannon/EdgeOfInfinity Class Usage Examples

Public Properties

Property Type Description
cursorDownTexture UnityEngine.Texture2D
cursorTexture UnityEngine.Texture2D
dragSpeed float
draggedCharacterMask LayerMask
endLevelObject GameObject
isPaused bool
levelDriver LevelDriver,
master MasterDriver,
regularCharacterMask LayerMask

Private Methods

Method Description
Awake ( ) : void
Update ( ) : void

Property Details

cursorDownTexture public property

public Texture2D,UnityEngine cursorDownTexture
return UnityEngine.Texture2D

cursorTexture public property

public Texture2D,UnityEngine cursorTexture
return UnityEngine.Texture2D

dragSpeed public property

public float dragSpeed
return float

draggedCharacterMask public static property

public static LayerMask draggedCharacterMask
return LayerMask

endLevelObject public property

public GameObject endLevelObject
return GameObject

isPaused public static property

public static bool isPaused
return bool

levelDriver public static property

public static LevelDriver, levelDriver
return LevelDriver,

master public static property

public static MasterDriver, master
return MasterDriver,

regularCharacterMask public static property

public static LayerMask regularCharacterMask
return LayerMask