Свойство | Type | Description | |
---|---|---|---|
lurePower | int | ||
releaseTime | float |
Свойство | Type | Description | |
---|---|---|---|
caughtNPC | GameObject | ||
caughtTime | float | ||
npcCaught | bool |
Méthode | Description | |
---|---|---|
OnTriggerEnter2D ( |
Méthode | Description | |
---|---|---|
GameUpdate ( ) : void |
Méthode | Description | |
---|---|---|
Start ( ) : void |
public OnTriggerEnter2D ( |
||
collider | ||
Résultat | void |