C# Class Lure

Inheritance: MonoBehaviour
Mostrar archivo Open project: mezosaurus/eae-project Class Usage Examples

Public Properties

Property Type Description
lurePower int
releaseTime float

Protected Properties

Property Type Description
caughtNPC GameObject
caughtTime float
npcCaught bool

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D collider ) : void

Protected Methods

Method Description
GameUpdate ( ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

GameUpdate() protected method

protected GameUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Property Details

caughtNPC protected_oe property

protected GameObject caughtNPC
return GameObject

caughtTime protected_oe property

protected float caughtTime
return float

lurePower public_oe property

public int lurePower
return int

npcCaught protected_oe property

protected bool npcCaught
return bool

releaseTime public_oe property

public float releaseTime
return float