C# Class LuaCoroutine, UnityHello

Inheritance: MonoBehaviour
Afficher le fichier Open project: woshihuo12/UnityHello Class Usage Examples

Méthodes publiques

Méthode Description
Register ( LuaState, state, MonoBehaviour behaviour ) : void

Private Methods

Méthode Description
CoWaitForEndOfFrame ( LuaFunction func ) : IEnumerator
CoWaitForFixedUpdate ( LuaFunction func ) : IEnumerator
CoWaitForSeconds ( float sec, LuaFunction func ) : IEnumerator
CoYield ( object o, LuaFunction func ) : IEnumerator
StopCoroutine ( IntPtr, L ) : int
WaitForEndOfFrame ( IntPtr, L ) : int
WaitForFixedUpdate ( IntPtr, L ) : int
WaitForSeconds ( IntPtr, L ) : int
Yield ( IntPtr, L ) : int

Method Details

Register() public static méthode

public static Register ( LuaState, state, MonoBehaviour behaviour ) : void
state LuaState,
behaviour MonoBehaviour
Résultat void