C# Class LaserPulseCannon, Galaxy-Breacher

Inheritance: MonoBehaviour
Afficher le fichier Open project: gamkedo-la/Galaxy-Breacher Class Usage Examples

Méthodes publiques

Свойство Type Description
ROF float
fireFromPos Transform
holdFire bool
inaccuracyArcMax float
laserKeeper Transform
laserPrefab GameObject
maxRange float
needsLOS bool
shipKeeper Transform
spawnLimited bool

Private Methods

Méthode Description
FireLaser ( ) : IEnumerator
Start ( ) : void

Property Details

ROF public_oe property

public float ROF
Résultat float

fireFromPos public_oe property

public Transform fireFromPos
Résultat Transform

holdFire public_oe property

public bool holdFire
Résultat bool

inaccuracyArcMax public_oe property

public float inaccuracyArcMax
Résultat float

laserKeeper public_oe static_oe property

public static Transform laserKeeper
Résultat Transform

laserPrefab public_oe property

public GameObject laserPrefab
Résultat GameObject

maxRange public_oe property

public float maxRange
Résultat float

needsLOS public_oe property

public bool needsLOS
Résultat bool

shipKeeper public_oe static_oe property

public static Transform shipKeeper
Résultat Transform

spawnLimited public_oe property

public bool spawnLimited
Résultat bool