C# Class LaserPulseCannon, Galaxy-Breacher

Inheritance: MonoBehaviour
Datei anzeigen Open project: gamkedo-la/Galaxy-Breacher Class Usage Examples

Public Properties

Property Type Description
ROF float
fireFromPos Transform
holdFire bool
inaccuracyArcMax float
laserKeeper Transform
laserPrefab GameObject
maxRange float
needsLOS bool
shipKeeper Transform
spawnLimited bool

Private Methods

Method Description
FireLaser ( ) : IEnumerator
Start ( ) : void

Property Details

ROF public_oe property

public float ROF
return float

fireFromPos public_oe property

public Transform fireFromPos
return Transform

holdFire public_oe property

public bool holdFire
return bool

inaccuracyArcMax public_oe property

public float inaccuracyArcMax
return float

laserKeeper public_oe static_oe property

public static Transform laserKeeper
return Transform

laserPrefab public_oe property

public GameObject laserPrefab
return GameObject

maxRange public_oe property

public float maxRange
return float

needsLOS public_oe property

public bool needsLOS
return bool

shipKeeper public_oe static_oe property

public static Transform shipKeeper
return Transform

spawnLimited public_oe property

public bool spawnLimited
return bool