C# Class Impact, UnderworldExporter

Inheritance: MonoBehaviour
Afficher le fichier Open project: hankmorgan/UnderworldExporter Class Usage Examples

Méthodes publiques

Méthode Description
Animate ( int StartFrame, int EndFrame ) : IEnumerator

Animate between the specified StartFrame and EndFrame.

SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void
go ( int StartFrame, int EndFrame ) : void

Plays an animation between the specified frames.

Private Methods

Méthode Description
LoadAnimo ( int index ) : void

Loads the animo sprites

Start ( ) : void

Method Details

Animate() public méthode

Animate between the specified StartFrame and EndFrame.
public Animate ( int StartFrame, int EndFrame ) : IEnumerator
StartFrame int Start frame.
EndFrame int End frame.
Résultat IEnumerator

SpawnHitImpact() public static méthode

public static SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void
ImpactName string
ImpactPosition Vector3
StartFrame int
EndFrame int
Résultat void

go() public méthode

Plays an animation between the specified frames.
public go ( int StartFrame, int EndFrame ) : void
StartFrame int Start frame.
EndFrame int End frame.
Résultat void