Méthode | Description | |
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Animate ( int StartFrame, int EndFrame ) : IEnumerator |
Animate between the specified StartFrame and EndFrame.
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SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void | ||
go ( int StartFrame, int EndFrame ) : void |
Plays an animation between the specified frames.
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Méthode | Description | |
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LoadAnimo ( int index ) : void |
Loads the animo sprites
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Start ( ) : void |
public Animate ( int StartFrame, int EndFrame ) : IEnumerator | ||
StartFrame | int | Start frame. |
EndFrame | int | End frame. |
Résultat | IEnumerator |
public static SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void | ||
ImpactName | string | |
ImpactPosition | Vector3 | |
StartFrame | int | |
EndFrame | int | |
Résultat | void |
public go ( int StartFrame, int EndFrame ) : void | ||
StartFrame | int | Start frame. |
EndFrame | int | End frame. |
Résultat | void |