C# Class Impact, UnderworldExporter

Inheritance: MonoBehaviour
Datei anzeigen Open project: hankmorgan/UnderworldExporter Class Usage Examples

Public Methods

Method Description
Animate ( int StartFrame, int EndFrame ) : IEnumerator

Animate between the specified StartFrame and EndFrame.

SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void
go ( int StartFrame, int EndFrame ) : void

Plays an animation between the specified frames.

Private Methods

Method Description
LoadAnimo ( int index ) : void

Loads the animo sprites

Start ( ) : void

Method Details

Animate() public method

Animate between the specified StartFrame and EndFrame.
public Animate ( int StartFrame, int EndFrame ) : IEnumerator
StartFrame int Start frame.
EndFrame int End frame.
return IEnumerator

SpawnHitImpact() public static method

public static SpawnHitImpact ( string ImpactName, Vector3 ImpactPosition, int StartFrame, int EndFrame ) : void
ImpactName string
ImpactPosition Vector3
StartFrame int
EndFrame int
return void

go() public method

Plays an animation between the specified frames.
public go ( int StartFrame, int EndFrame ) : void
StartFrame int Start frame.
EndFrame int End frame.
return void