C# Class GoSplineQuadraticBezierSolver, GoKit

nodes should be in the order start, control, end
Inheritance: AbstractGoSplineSolver
Afficher le fichier Open project: prime31/GoKit

Méthodes publiques

Méthode Description
GoSplineQuadraticBezierSolver ( List nodes ) : System.Collections
closePath ( ) : void
drawGizmos ( ) : void
getPoint ( float t ) : Vector3

Private Methods

Méthode Description
quadBezierLength ( Vector3 startPoint, Vector3 controlPoint, Vector3 endPoint ) : float

Method Details

GoSplineQuadraticBezierSolver() public méthode

public GoSplineQuadraticBezierSolver ( List nodes ) : System.Collections
nodes List
Résultat System.Collections

closePath() public méthode

public closePath ( ) : void
Résultat void

drawGizmos() public méthode

public drawGizmos ( ) : void
Résultat void

getPoint() public méthode

public getPoint ( float t ) : Vector3
t float
Résultat Vector3