C# Class GameBehavior

Inheritance: MonoBehaviour
Afficher le fichier Open project: mezosaurus/eae-project Class Usage Examples

Protected Properties

Свойство Type Description
g_currentTime float
g_previousTime float
paused bool

Méthodes protégées

Méthode Description
Awake ( ) : void
GameUpdate ( ) : void
HandlePauseChanged ( Message, message ) : void

Private Methods

Méthode Description
OnDestroy ( ) : void
Update ( ) : void

Method Details

Awake() protected méthode

protected Awake ( ) : void
Résultat void

GameUpdate() protected méthode

protected GameUpdate ( ) : void
Résultat void

HandlePauseChanged() protected méthode

protected HandlePauseChanged ( Message, message ) : void
message Message,
Résultat void

Property Details

g_currentTime protected_oe property

The system time at the beginning of the update call. Only use in Gameupdate! Do not modify!
protected float g_currentTime
Résultat float

g_previousTime protected_oe property

The system time at the end of the previous update call. Only use in Gameupdate! Do not modify!
protected float g_previousTime
Résultat float

paused protected_oe property

protected bool paused
Résultat bool