Свойство | Type | Description | |
---|---|---|---|
DiceMats | List |
||
d10 | GameObject | ||
d100 | GameObject | ||
d12 | GameObject | ||
d20 | GameObject | ||
d4 | GameObject | ||
d6_r_d | GameObject | ||
d6_r_p | GameObject | ||
d6_s_d | GameObject | ||
d6_s_p | GameObject | ||
d8 | GameObject |
Méthode | Description | |
---|---|---|
ClearDice ( ) : void | ||
Start ( ) : void | ||
ThrowDice ( Roll, roll, bool bLookAt = true ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
CreateDie ( string dieName ) : GameObject |
Creates the die.
|
|
InstantiateDie ( GameObject diePrefab ) : GameObject |
Instantiates the die.
|
|
Utilities ( ) : UtilitiesScript, |
public ThrowDice ( Roll, roll, bool bLookAt = true ) : void | ||
roll | Roll, | |
bLookAt | bool | |
Résultat | void |