C# Class Death_KeyPuzzle, Hellbound

Script that will handle events and open a door when a key is used By Arvid Backman
Inheritance: MonoBehaviour
Afficher le fichier Open project: Backman/Hellbound

Méthodes publiques

Méthode Description
onKeyPickup ( GameObject go, bool tr ) : void
onUseKeyWithDoor ( GameObject go, bool tr ) : void

Private Methods

Méthode Description
Awake ( ) : void

Method Details

onKeyPickup() public méthode

public onKeyPickup ( GameObject go, bool tr ) : void
go GameObject
tr bool
Résultat void

onUseKeyWithDoor() public méthode

public onUseKeyWithDoor ( GameObject go, bool tr ) : void
go GameObject
tr bool
Résultat void