Свойство | Type | Description | |
---|---|---|---|
m_emitters | ParticleEmitter[] | ||
m_fireRange | float | ||
m_followRange | float | ||
m_gun | Gun, | ||
m_hp | int | ||
m_raycastPoint | Transform | ||
m_speed | float | ||
m_stopAttacking | bool |
Méthode | Description | |
---|---|---|
AddToLevel ( ) : void | ||
Die ( ) : void | ||
FacePlayer ( Player, p ) : void | ||
GenerateLoot ( ) : void | ||
MoveForward ( ) : void | ||
OnShotBy ( ShotInfo, si ) : void | ||
Start ( ) : void | ||
TryToFire ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
CanSeePlayer ( GameObject player, Ray ray ) : bool |