C# Class BulletManager, CrabBattle

Inheritance: MonoBehaviour
Afficher le fichier Open project: tomoprime/CrabBattle Class Usage Examples

Méthodes publiques

Свойство Type Description
Container GameObject
Instance BulletManager,

Méthodes publiques

Méthode Description
BossSpawnShot ( Vector3 location, Vector3 velocity ) : void
GetEnemyBulletSpawnPoint ( Vector3 gun ) : Vector3
GetInstance ( ) : BulletManager,
PlayerBigShot ( Vector3 location, Quaternion rotation, bool firedbylocal ) : void
PlayerShot ( Vector3 location, Quaternion rotation, float speed, float life, bool firedbylocal ) : void

Private Methods

Méthode Description
GetPlayerBulletSpawnPoint ( Vector3 gun ) : Vector3
Start ( ) : void
Update ( ) : void

Method Details

BossSpawnShot() public méthode

public BossSpawnShot ( Vector3 location, Vector3 velocity ) : void
location Vector3
velocity Vector3
Résultat void

GetEnemyBulletSpawnPoint() public méthode

public GetEnemyBulletSpawnPoint ( Vector3 gun ) : Vector3
gun Vector3
Résultat Vector3

GetInstance() public static méthode

public static GetInstance ( ) : BulletManager,
Résultat BulletManager,

PlayerBigShot() public méthode

public PlayerBigShot ( Vector3 location, Quaternion rotation, bool firedbylocal ) : void
location Vector3
rotation Quaternion
firedbylocal bool
Résultat void

PlayerShot() public méthode

public PlayerShot ( Vector3 location, Quaternion rotation, float speed, float life, bool firedbylocal ) : void
location Vector3
rotation Quaternion
speed float
life float
firedbylocal bool
Résultat void

Property Details

Container public_oe static_oe property

public static GameObject Container
Résultat GameObject

Instance public_oe static_oe property

public static BulletManager, Instance
Résultat BulletManager,